TheAscendedOne Posted June 26, 2013 Share Posted June 26, 2013 (edited) I propose the addition of grenades as a sidearm. These low ammunition, high performance explosives would decimate areas when thrown. In general, grenades would have a single clip of 2-5 grenades, depending on the type of grenade, with Pistol boxes granting 1 grenade each. Types could include (but certainly aren't limited to): Metsubushi ("Black Egg") A hollowed out egg containing fine-ground glass and other painful dust-like materials. Does severe damage to and blinds a single target. Against non-bosses, the blind is permanent. Fast and accurate. Fragmentation Grenade Deals high damage over a wide area. Sticky Grenade Sticks to the first surface it strikes, then explodes after a delay. Stun Grenade Stuns enemies in a large area and deals minor damage to them. Edited June 26, 2013 by Lance_Eliot Link to comment Share on other sites More sharing options...
SwordAxeMace Posted June 26, 2013 Share Posted June 26, 2013 Like the idea, but some of these grenade types overlap with some Warframe abilities, maybe just start out with the traditional frag grenade Link to comment Share on other sites More sharing options...
Venarge Posted June 26, 2013 Share Posted June 26, 2013 already existed in the game and devs didnt like them. They are supposed to be skills, like vauban. So i dont think we get nades as weapons..... Link to comment Share on other sites More sharing options...
Renathy Posted June 26, 2013 Share Posted June 26, 2013 I think grenades would have to be sort of weak - like in Killing Floor - otherwise people would just spam 3 in an area filled with enemies and win the bloody game. That doesn't happen in Killing Floor, you can only have a X number of grenades per round, buy some more at the Trader after the round ends - yet, they're expensive - and they're not truly effective against horders, think of them as finishers, but many players spam a few, since they explode all together, if thrown on an area where they make contact after explosion, and do slightly more damage. Link to comment Share on other sites More sharing options...
Lady_Khaos Posted June 27, 2013 Share Posted June 27, 2013 (edited) I was thinking they should be put in as consumables, but there isn't a hot key for consumables so it wouldn't have a means to be thrown. Also I think faction specific or just elemental would be better: Fire against Infested EMP against Corpus High Explosive Cryo and of course the basic Frag. Or, how about just put in a grenade launcher pistol with severe drop so that you have to arc the shot? 1 shot at a time like the bows, with a very slow fire rate and medium range. Edited June 27, 2013 by Khaos_Zand3r Link to comment Share on other sites More sharing options...
Raptros Posted June 27, 2013 Share Posted June 27, 2013 If I remember correctly, DE said grenades are a no-no and would rather have them as abilities Link to comment Share on other sites More sharing options...
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