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*Warframe Concept* Iza, the Corrupted Frame


(PSN)MonstrousTerror
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Iza (EE-Zah) - the Corrupted Frame 

Iza, once a lovely Warframe of such grace. Iza captivated Tenno with her extravagant creations. She would utilize energy to create temporary life. However over time her nature began to turn. Tenno say the reasoning was Iza learned to envy the other Warframe. She felt isolated, as if incapable of standing on the battlefields alongside others and began to seethe with corruption. Iza now uses energy to drain life from others as a means of creating, a more balanced technique - life for life. Iza no longer understood the concept of empathy.

Passive ; Iza gains Steadfast whenever successfully reviving a fallen teammate. Steadfast grants Iza a 200% Health increase for 120 seconds, Steadfast cannot be stacked and cannot be used more than once every 360 seconds. *The original health pool will be restored at the end of the 120 seconds whether the bonus pool was expended or not*

1/ Scale

Iza binds herself to an enemy, Iza gains all the health the enemy loses and all the damage dealt to him as a multiplier for a set duration however this works both ways. The enemy can gain Iza's lost health and receive a damage multiplier if not used properly.

2/ Mentor

Iza casts a buff on an ally or a debuff on an enemy. The buffed ally will act as a catalyst for Iza's energy pool. Each time the buffed ally casts an ability that energy is transferred over to Iza for a short duration. The debuffed enemy will act as a catalyst for Iza's health pool, converting all reduced health on the enemy to gained health for Iza.

3/ Demons

Iza reaches out to her enemies, yanking their souls from them to create her demons. The grasp does high viral burst damage but only enemies killed by this ability become demons. Demons have a health pool based off Iza's current health, their health decays but can be restored by Iza using Scale on her demons and allowing herself to take damage.

4/ Underworld

Iza casts a darkness all around her, blinding and reducing damage resistance of all enemies unfortunate enough to be trapped in the deep black mist. Underworld also augments Iza's other abilities.

^ Scale becomes more beneficial, giving Iza all reaped benefits as normal but cutting enemy gained benefits by half. 

 ^ Mentor grants Iza 50% more health or energy than what would typically be gained.

^ Demons health is fully regenerated and their armor and damage are buffed by 50% for 30 seconds.

*Iza is based off Izanami, the Mother Goddess in Japanese mythology. Iza's general idea is taking the synergy of a lot of other characters and giving a more selfish utility. Iza represents the gray area of characters. This Warframe does not hinder it's allies necessarily but mostly utilizes them solely for it's own benefit. Iza is nor Savior or Menace but a neutral party to toil with shared enemies.*

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This is beautiful. Would love to see this concept progressed even further.

Not sure about the passive, but it's really special, which is good. Perhaps it may needs a longer cooldown so players don't abuse it.. Or maybe change it into some other similar passive?

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Yeah, I wasn't imagining Iza would have a large health pool (not like Inaros anyway) but a larger one than most, probably like a base of 200 but give Iza a limited energy pool (100) and decent armor (150) with minimal shield (50). So, I'd imagine though the passive seems huge it's stipulations are entirely situational. I guess it's more a theory vs practice type passive. I'm not a whiz at balancing. Thanks for your input!

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