(XBOX)NightWolf 3781 Posted October 20, 2016 Share Posted October 20, 2016 (edited) There need to be a more random drop rate from the relics. The game seems to stay with one reward per relic. For example meso V1 relic. 5 radiant and 5 intact relics. With all 10 I got Carrier Prime Blueprint. That's running them one after another. That's not random at all. Also proves that using traces on relics is pointless too. Edited October 20, 2016 by (XB1)XGN NightW0lf Link to comment Share on other sites More sharing options...
artemisfortune Posted October 20, 2016 Share Posted October 20, 2016 Link to comment Share on other sites More sharing options...
GinKenshin Posted October 20, 2016 Share Posted October 20, 2016 so if you get different rewards in these 10 times is random, but if you get the same rewards 10 times it's not random.......then what is random? if you do it 50 times and there's other possible drops and it's RNG then it's still random....that's how f up random is ;D Link to comment Share on other sites More sharing options...
--MWT--PrimeowBatoto-- Posted October 24, 2016 Share Posted October 24, 2016 fissure in a nutshell = boring,repeatitive,lame,more grinding less item,no chanllenge,annoying Link to comment Share on other sites More sharing options...
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