PaperAlien Posted June 29, 2013 Share Posted June 29, 2013 Seeing as the Kestrel can ragdoll live enemies without crashing the game, I don't see why we still use the animation knockdown for things such as Sonic Boom. I mean, I totally wanna shout FUSRODAH and have the guy tumble off a cliff instead of lamely falling over 5 metres away. Link to comment Share on other sites More sharing options...
BladeFade Posted June 29, 2013 Share Posted June 29, 2013 Wrong game Link to comment Share on other sites More sharing options...
Asbyn Posted June 29, 2013 Share Posted June 29, 2013 Except that a sonic boom is more likely to level you than send you flying, so, yeah, no? Link to comment Share on other sites More sharing options...
PaperAlien Posted June 29, 2013 Author Share Posted June 29, 2013 Except that a sonic boom is more likely to level you than send you flying, so, yeah, no? Elaborate? It evidently does send people flying, it's just that right now it uses a very unfluent method that could be replaced by ragdolling. Also, there's the Bo and all the other knockdown attacks, I was just using this as an example. Link to comment Share on other sites More sharing options...
http404error Posted July 4, 2013 Share Posted July 4, 2013 100% agree. Knockdowns should largely be replaced by ragdolling and you should be able to use finishers on ragdolled enemies on the ground. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now