Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Clipping through the floor in the middle of a Kuva Fortress tile... (With video.)


ClaraVitalia
 Share

Recommended Posts

It seems to be specifically that 3D object not having proper clipping. It's just that they use that object fairly frequently, and use shaders/ambient lighting to make it work for various environments.

I guess the rule of thumb here, until they fix it, is to avoid walking on catwalks and down the middle of hallways that have that texture, as you very likely could discover a different kind of Void... And this one doesn't give you awesome treats! >=O

...although there IS less RNG in that one.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...