4seenblight Posted December 17, 2016 Share Posted December 17, 2016 First off I loved the idea about growing power but when I leaned a bit more about I felt wasn't worth changing my builds and redoing formas. Currently i feel that there is two ways to rework/tweak it. 1.The simplest would be reworking how it works as a group at max rank it gives 25 power strength last 6 seconds with multiple instances i feel should stack so if 4 people are running it if u proc 3 stats effects within 2 seconds gives you the 6³ so you are getting 75% power strength after 6 seconds you loss it and you have to start over. 2.The 2nd idea I'd prefer would be similar but it change the mod up. growing power instead would have 5% strength 3 seconds duration 1 stack unranked each upgrade would only effect the stacks of growing power so at ranked 5 30% str 3 seconds 6 stacks that decay. In concept of running it with more people for every max ranked growing power would add 6 stacks to the tenno's max poll so if your team is running 3 each person will be able to proc growing power gain their own stacks up to 18 if they fail to get a status proc growing power will drop one stack and so on. I prefer the 2nd far more it would fit the name of the mod and in practice I feel work better. Link to comment Share on other sites More sharing options...
Dergas Posted December 17, 2016 Share Posted December 17, 2016 So in essence you're suggesting in #2 that the aura work like Beserker's mechanics, right? Link to comment Share on other sites More sharing options...
4seenblight Posted December 17, 2016 Author Share Posted December 17, 2016 (edited) basically yes The main difference is growing power when it decays it does it uniformly 5 stacks would always decay in 15 seconds without any more status procs 8 stacks 24 seconds. Berserker had a flat decay when you've last crit so all 3 stacks can be gone within a second. Edited December 17, 2016 by 4seenblight Link to comment Share on other sites More sharing options...
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