(PSN)Reiji_Soma Posted December 27, 2016 Share Posted December 27, 2016 Mainly with a very specific quest in mind, How about a Mod that would allow continuous scans of plants and Catbrows even after the codex scans where meet? Was thinking that it could even be a new Sentinel altogether where another mod could highlight resource cashes on the map in a different color or even one that in creases the amount of resources found. Well, what you all think? Link to comment Share on other sites More sharing options...
Guest Posted December 27, 2016 Share Posted December 27, 2016 19 minutes ago, (PS4)Reiji_Soma said: Mainly with a very specific quest in mind, How about a Mod that would allow continuous scans of plants and Catbrows even after the codex scans where meet? Was thinking that it could even be a new Sentinel altogether where another mod could highlight resource cashes on the map in a different color or even one that in creases the amount of resources found. Well, what you all think? Highlight and increase resources from containers sounds good. If it increases the overall drop rate including drops from enemy, the cats and dogs will take another hit from this action. Maybe make it as a dog/cat function? Makes more sense that animals have such survival instincts to identify stuffs. Link to comment Share on other sites More sharing options...
(PSN)Reiji_Soma Posted December 27, 2016 Author Share Posted December 27, 2016 I was actually thinking more of the natural nodes such as the ones you can decrease you ship with. As far as enemy's go, I just added kavats because of their dna scans. This would have zero impact on enemy drops such as mods and the like. Link to comment Share on other sites More sharing options...
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