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Acrid Can't Damage Explosive Barrels


Madotsuki
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Actually, per the statistics of the gun, it's completely intended. The Acrid deals toxic damage on both the initial hit and as part of the DoT — toxic damage can't destroy explosive barrels. It's likely programmed this way so that toxic ancients (or crawlers) don't blow them up when wandering near them.

 

Of course, there's always a way to fix this without having ancients blow themselves up, but it seems like it's not technically a bug, either.

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