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Just A Random Mod Idea


mhyr1104
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I have absolutely no idea if this would be the appropriate forum but this was a random idea I had when I was playing Warframe. How about adding a mod which adds an 'after-slash'? Weapons could leave a slash in midair which will deal the same amount of damage as the 'initial' slash.

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stop making wish and star making dream, here's some of mine NOT real mod that i think of for melle, u guy should try too :D

(plz don't make it too OP or everyone elese will disagree it)

 

Hidden blade(10 slot): (10/20/40/60/80 %) Muti hit 

Earth quake(2 slot): (+ 0,5/1,0/1,5/2,0/2,5) increase range of Air Strike melle

Stomper (4 slot): increase dam (+25/50/75/100 %)on down target

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already like it btw......

 

BUT WE ARE TALK ABOUT MELLE DUDE :D

 

P.S: I know this isn't make sence,in fact it kinda irony for me but...

While at it, how about check my mod idea too :D ?

https://forums.warframe.com/index.php?/topic/76357-some-new-mod-idea-for-update-9/#entry832019

Edited by Doforcash
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already like it btw......

 

BUT WE ARE TALK ABOUT MELLE DUDE :D

Then I'll say:

Backstab: Increases damage done on stealth attacks

 

Acid coating: adds poisondamage to normal strikes, and a AoE spray on charge attacks.

 

Cleave: scoring a killing blow on an enemy will automaticly make the next strike a critical hit

*Or: killing blow results in an automatic critical strike on a nearby enemy.

 

"Air speed": kestrel and glaive flies faster.

 

and for the warframe:

 

Master swordsman: increases damage with 1-handed swords, makes blocking not cost any stamina.

Last lvl costs 2 energy - adds a bleeding "elemental".

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