Egg_Chen Posted July 12, 2013 Share Posted July 12, 2013 Since the new version of the Alert system the credits displayed before the mission are incorrect. The alert pop-up may display 2,400 credits, but the reward is much higher depending on the level. On that note, any chance of an enemy level range display on the alerts so we know what frame to take if we are levelling one? Link to comment Share on other sites More sharing options...
Gadunka26 Posted July 12, 2013 Share Posted July 12, 2013 (edited) The credits reward at the end of alert missions is increased by 10% for each additional squad member. Edited July 12, 2013 by Gadunka26 Link to comment Share on other sites More sharing options...
Dtexas Posted July 12, 2013 Share Posted July 12, 2013 Its not wrong. You get a guaranteed 2400cr and the extra you get on top of that is a BONUS. The bonus depends on how many players there are what planet it is I believe. Link to comment Share on other sites More sharing options...
Feldgrep Posted July 12, 2013 Share Posted July 12, 2013 Doesn't the amount of credits rewarded increase by 10% for each player in the group? Its not wrong. You get a guaranteed 2400cr and the extra you get on top of that is a BONUS. The bonus depends on how many players there are what planet it is I believe. Link to comment Share on other sites More sharing options...
HexCaliber Posted July 12, 2013 Share Posted July 12, 2013 This was present before the latest change to the alert system, iirc it appeared between 7 and 8 (you can search previous patch notes if you are so inclined) and is due to a change in the scaling of alert rewards. Link to comment Share on other sites More sharing options...
Egg_Chen Posted July 14, 2013 Author Share Posted July 14, 2013 Thanks all... I thought I remembered showing correctly previously. Understand the bonus, but it makes the Nexus credit filter useless if it only displays the base reward. Cheers. Link to comment Share on other sites More sharing options...
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