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The Void System and Matchmaking


CookiesRUs
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Matchmaking for void missions has worsened each time a new primed set of gear has entered the void.  It's not because of the already decreasing numbers of players (from what I can tell), and it is not from the actual void systems itself, but the actual void relics.  Skipping over the previous system's lesser amounts of pre-grind and greater key efficiency, the variety of the different void relics is causing a major problem.  Yes, void items are MUCH easier and more time efficient to get through rad share squads, but the time required to make and find these squads has increased tenfold.  To create a squad for " [Neo N2] Radshare for [Vauban Prime Systems] " took 15 minutes to find a user named Batute, 5 minutes after that to find Mouy07, and another 25 minutes after that to find biddu.  But, not soon after finding Mouy07, he left because he thought that the recruit message said " [Lith V2] Radshare for [Vauban Prime Systems]."  It turns out that [Lith V2] is also dedicated to Vauban Systems as a Rare.

Now why does this matter?  It's because the only relics with constant recruitment squads are the newest ones such as [Axi B1].  This is because the mid leveled players that are able to spam these missions have already gotten the other frames when they came into rotation or bought them with plat when they gave into the struggle.  By having multiple relics for the same frames, older members will most likely have more of these, compared to the new ones, stopping them from aiding newer player unless they take even more time to farm the new relics, and discard the ones that they already had to farm for.  As more and more frames are introduced, as putting them into the vault doesn't solve this problem, it will grow and continue to be disruptive to the Warfame experience.

I love the new systems now that I have had a good few months to play it, but the confusion between the vaulted, non-vaulted, and newer relics does note cease. A suggestion that I have is to put a single warframe into a relic, and to do the same for weapons.  Decrease the rate of rares, but simplify the process of getting there in the first place.  And next time a set gets unvaulted, a single, organized, relic will be required for each item, removing the need to mix and match between each of them.

Timestamps: http://imgur.com/a/tp3IF

 

Edited by CookiesRUs
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If a Prime (something) was to be put in one relic only, then that would mean that the mastery requirement for some items should be tweaked. Because lets say Paris Prime was in a lith relic, as an example. Most of the new players that come into the game, they usually don't last more than 10 minutes on a survival mission or 10 waves on a defense mission, (as far as I'm concerned), so they would be getting a lot of lith relics, therefore many new players will be carrying a Paris Prime (once again, as an example, it could be any prime thing, bo prime if u want), making them way too OP.

THEREFORE, mastery requirements for prime stuff should rise. It's outdated anyway, so:
-Prime sentinels should be mastery 8+, due to how much they help players in game, and due to their high survivability.
-Prime frames, depending on the frame, either 7+ to 10+ (Example: ember prime, with the damage she does could be mastery 10+, while nova prime could be 8+, volt prime 7+, etc.)
-Prime weapons- depending on how good the weapon is, from mastery 6 to 13. (Example: burston prime 6+, soma prime 9+, vectis prime 11+ for primary weapons. For melee weapons: bo prime 6+, nikana prime 8+, scindo prime 9+, so on. Secondary weapons: bronco prime 6+, lex prime 8+, aklex prime 9+, akstiletto prime 10+, euphona prime 13+)

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