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More Control Over Melee Executes


Kesella
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One thing that has been bothering me has been the lack of control in being able to use my normal melee swings/charge attacks over my execute animation all of my hapless foes after I mass pull them to my feet.  Especially annoying if its a slow animation and all the enemies are back on their feet after the animation finishes playing.  A solution I thought of was to change the execute to X with a little prompt like [X Execute] so I can chose to use the execute or to start hacking up their helpless bodies as I laugh at their misfortune.  This might be a Mag only issue as I do not think any other frame has to deal with multiple enemies knocked down at their feet.

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I was not aware that was the trigger, makes since though. Although when I pull things into my friends Vauban's baliste putting downed enemies in the air will still be annoying for this I might be able to adjust to continue Mag's thirst for carnage without problems.

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