Kesella Posted July 16, 2013 Share Posted July 16, 2013 One thing that has been bothering me has been the lack of control in being able to use my normal melee swings/charge attacks over my execute animation all of my hapless foes after I mass pull them to my feet. Especially annoying if its a slow animation and all the enemies are back on their feet after the animation finishes playing. A solution I thought of was to change the execute to X with a little prompt like [X Execute] so I can chose to use the execute or to start hacking up their helpless bodies as I laugh at their misfortune. This might be a Mag only issue as I do not think any other frame has to deal with multiple enemies knocked down at their feet. Link to comment Share on other sites More sharing options...
HexCaliber Posted July 16, 2013 Share Posted July 16, 2013 Personally I have no issue with this as mag, all you have to do is target a knocked down mob at your feet to trigger the execute, just don't look down at the buggers if you want to swing as normal, all the control I need. Link to comment Share on other sites More sharing options...
Kesella Posted July 16, 2013 Author Share Posted July 16, 2013 I was not aware that was the trigger, makes since though. Although when I pull things into my friends Vauban's baliste putting downed enemies in the air will still be annoying for this I might be able to adjust to continue Mag's thirst for carnage without problems. Link to comment Share on other sites More sharing options...
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