LAWD Posted July 1, 2017 Share Posted July 1, 2017 I mean the lag is bad enough with hundreds of tenno Link to comment Share on other sites More sharing options...
SurrealEdge Posted July 1, 2017 Share Posted July 1, 2017 Sure if it was limited to an instance that didn't involve their own servers hosting the relays and dojos. I don't see this happening unless they decide to purchase more servers to host individual relays for such an occasion. Link to comment Share on other sites More sharing options...
LAWD Posted July 1, 2017 Author Share Posted July 1, 2017 5 hours ago, SurrealEdge said: Sure if it was limited to an instance that didn't involve their own servers hosting the relays and dojos. I don't see this happening unless they decide to purchase more servers to host individual relays for such an occasion. but shouldnt it be like mission nodes, those have no problem with solo play, unless you're telling me that those use DE servers. I see that this should be possible, especially since the new Harrow quest has some sort of cinematic in that lobby area. If you can't tell im lagged af, and can''t really continue with quest Link to comment Share on other sites More sharing options...
SurrealEdge Posted July 1, 2017 Share Posted July 1, 2017 4 hours ago, LAWD said: but shouldnt it be like mission nodes, those have no problem with solo play, unless you're telling me that those use DE servers. I see that this should be possible, especially since the new Harrow quest has some sort of cinematic in that lobby area. If you can't tell im lagged af, and can''t really continue with quest As it is now, all hub based areas are run by DE, so having any kind of solo instance is impossible. Mission nodes are handled as a per player basis with some information being relayed to DE's database. Link to comment Share on other sites More sharing options...
LAWD Posted July 1, 2017 Author Share Posted July 1, 2017 3 hours ago, SurrealEdge said: As it is now, all hub based areas are run by DE, so having any kind of solo instance is impossible. Mission nodes are handled as a per player basis with some information being relayed to DE's database. Oh, I guess i should do it from my end then. Link to comment Share on other sites More sharing options...
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