KingBeneathTheMountain Posted July 15, 2017 Share Posted July 15, 2017 As we all know the market in terms of prime parts is just broken, after the old void was removed and the relics found its way into the game. I have a idea for a rework of this system: First of all you are not able to upgrade your relic, you will spend your void traces in another way Secondly the dropchances increase/decrease with mission level/duration With void traces you can select the starting level/duration for the mission. For survival, defense, interception, mob def (infinite version) you will just start at higher waves when using void traces For spy, normal mob def, capture the level increases by using void traces Exterminate: level and number of enemies increases That way it makes sense to stay in missions for more then 20 waves/minutes and it make the parts more valueable. So please DE think about this idea and if anyone has some feedback, it would be greatly appreciated. Link to comment Share on other sites More sharing options...
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