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lua defense spawn glitches still a thing


erasthmus
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So there's been a glitch mentioned a few times before on lua defense where enemies will be spawned outside of the effective mission range right?, well its still happening, and while it doesn't break the game necessarily it does create situations in which players are unable to progress in a mission, forcing a quit. I'm just wondering if 1. anyone else is still having this issue and 2. if there are any inquiries into it currently?

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