Pheenix23 Posted August 4, 2017 Share Posted August 4, 2017 Hello, I am new to the forums so I'm not really sure how to use it. Regardless, recently I have been playing some Earth missions, specifically Lith (Defense). The new rework of earth is great and sound is crisp when walking through the grass. However, over my past few times playing, most of the time some of the enemy AI would get stuck within a tree or glitch into a wall. Being stuck finding the last 1 or 2 enemies was a great hassle for me and my teammates as it was practically impossible to hear or see the enemy. I think it has to do with the new pathing and trees that came with the rework. I would maybe add a timer near the end of the rounds (ie. certain # of enemies left) and when it gets to 0 all the remaining enemies die. If this could be fixed it would be much appreciated! :) Link to comment Share on other sites More sharing options...
SurrealEdge Posted August 4, 2017 Share Posted August 4, 2017 Unfortunately this is nothing new, the enemy AI has always been stuck on Earth defense for a very long while. It used to be much worse before we got the current parkour system where enemies were stuck on the higher parts of the map. Link to comment Share on other sites More sharing options...
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