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Melee Mod Idea: Finishing Blow (Increased Damage When Enemy Is At Low Health.)


Flackenstien
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Something like:

 

25/30/35/40/45/50 percent damage boost to uncharged melee attacks when the enemy's health is below 20/20/25/30/35/40 percent.

 

Makes non-charge based weaponry more useful, especially speed oriented ones like Fangs.

Edited by Flackenstien
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