Rada13 Posted July 21, 2013 Share Posted July 21, 2013 (edited) Morass is warframe sepcializing in debuffs primarily using the viscocity and adhesive properties of mud to slow and stop enemies in their tracks. Lore: Mud was one of the first building materials used by humans, it's maleability and ability to dry quickly allowed humans to build settlements that would become the foundations of great cities and empires. Although today mud is considered insignificant and more of an inconveniance there are still those that see potential benefits in this form of earth. After years of experimentation Morass was created. His suit allows him to bombard the chemical bonds of nearby minerals regardless of what state they are in, and liquifying them into a gellatinous state and control it. Morass became effective at controlling terrain on the battlefield allowing his fellow tenno to dispose of dangerous threats while he impeeded their movement making him a useful soldier on the frontlines. Skills: 1: Fossilize: Morass encases a single opponent in a cocoon of mud making them unable to attack. as the opponent remains in the coccon, vital nutrients are sapped from the opponents body and transfered to Morass giving him health as the opponent turns to stone and shatters. 2: Bog: Morass turns the surface of an area to mud, enemies trapped in that area of effect are slowed or stopped, allies are capable of walking through the zone without impedement. 3: Liquify: Morass turns his powers in on himself and transforms into a living entity of mud, Morass is untouchable in this state as all damage is either absorbed or passes right through his flimsy molecular structure until the duration is over. Attacking takes Mire out of this state early but that blow will have increased damage and will apply a slowing affect to the enemy. 4: Mudslide: Morass releases a large wave of mud infront of him, enemies hit by the wave will be damaged and pushed back. If the enemy hits an object such as wall, pillar, block or an edge they be stunned or rooted in place for several seconds. Edited July 21, 2013 by Rada13 Link to comment Share on other sites More sharing options...
Feldgrep Posted July 21, 2013 Share Posted July 21, 2013 Mire is the infested 1h... Link to comment Share on other sites More sharing options...
Rada13 Posted July 21, 2013 Author Share Posted July 21, 2013 well his skills could also lower the fire rate of corpus and grineer if needed Link to comment Share on other sites More sharing options...
Vahlak Posted July 21, 2013 Share Posted July 21, 2013 well his skills could also lower the fire rate of corpus and grineer if needed Point was Mire is in the game already, as a melee weapon. Link to comment Share on other sites More sharing options...
Rada13 Posted July 21, 2013 Author Share Posted July 21, 2013 (edited) i have changed the name to morass Edited July 21, 2013 by Rada13 Link to comment Share on other sites More sharing options...
Rada13 Posted July 21, 2013 Author Share Posted July 21, 2013 also if anyone can think of any other names that would be appreciated, morass is an ok placeholder but there are plenty of puns that could be made Link to comment Share on other sites More sharing options...
iValianT Posted July 22, 2013 Share Posted July 22, 2013 (edited) there are plenty of puns that could be made MOAR &#!. Edited July 22, 2013 by Gingka2k10 Link to comment Share on other sites More sharing options...
LordDoom01 Posted July 22, 2013 Share Posted July 22, 2013 If Fossilize was AOE I think It'd make a great level 4 skill. Mudslide sounds a bit like Ice Wave, you could make that a level 2 skill. Liquify.... I just think that be too hard to pull off. Link to comment Share on other sites More sharing options...
Rada13 Posted July 23, 2013 Author Share Posted July 23, 2013 liquify would be similar in effect to loki's invisible cept they can see you, you just take no damage until it ends or yiou attack, technically they could just put a texture like the ancient healers and disruptors since they kind of look fluid and say he turned into mud. Link to comment Share on other sites More sharing options...
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