SpaceAU Posted July 23, 2013 Share Posted July 23, 2013 After getting downed from a poison cloud from a defeated toxic ancient as saryn, I thought, "Shouldn't I be immune?" Then i got to thinking that each frame could have a small perk in accordance to what they do. Some of my ideas were: Saryn - Poison damage immunity Trinity - Extra health from pickups ??? - Keep 25% of energy after being drained by an Ancient Disrupter Ember - Improved chance to get fire event Frost - Improved chance to get frozen event Thoughts? Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted July 23, 2013 Share Posted July 23, 2013 Ember - Fire immunity Frost - Ice immunity Only makes sense. Link to comment Share on other sites More sharing options...
Feldgrep Posted July 23, 2013 Share Posted July 23, 2013 So for frost: increased chance to lose half his shield. No. They already said, if they did passives, it would be in the form of a mod. Ad a maybe on overall passives. Ember would be take x% damage from fire damage, and frost would be to not lose shield in ice mission Link to comment Share on other sites More sharing options...
Feldgrep Posted July 23, 2013 Share Posted July 23, 2013 Ember - Fire immunity Frost - Ice immunity Only makes sense. Exactly. Why make people hate Frosts? "Oh look, a frost. Burn him! No more ice levels! Link to comment Share on other sites More sharing options...
SinLortuen Posted July 23, 2013 Share Posted July 23, 2013 "Saryn - Poison damage immunity Trinity - Extra health from pickups" Unbalanced as ****. Also immunity to a certain type of damage isn't just a small perk. Link to comment Share on other sites More sharing options...
Vunie Posted July 23, 2013 Share Posted July 23, 2013 makes sense kinda like how prime warframes get 100energy from stuff on the void Link to comment Share on other sites More sharing options...
Trollin4ThePrimes Posted July 23, 2013 Share Posted July 23, 2013 "Saryn - Poison damage immunity Trinity - Extra health from pickups" Unbalanced as ****. Also immunity to a certain type of damage isn't just a small perk. Out of all the weapons, and abilities, extra health would be OP? Nah, It would just be nice to be more specialized. If my playing my Frost should ice missions damage me? Let alone not help me? Make them fit into a Passive slot like Auras. Use mod points to use them and add a small effect to the team. Ex: Frost is immune to ice draining his shields, his teammates are 50% resistant. Link to comment Share on other sites More sharing options...
9Hopper Posted July 23, 2013 Share Posted July 23, 2013 So suddenly the Golem loses any means of damaging you, infested maps become jokes, and the torid is your new best friend. Sounds legit. Well managed Trinity shouldn't ever be wanting for red drops anyway. Link to comment Share on other sites More sharing options...
SinLortuen Posted July 23, 2013 Share Posted July 23, 2013 Out of all the weapons, and abilities, extra health would be OP? Nah, It would just be nice to be more specialized. If my playing my Frost should ice missions damage me? Let alone not help me? Make them fit into a Passive slot like Auras. Use mod points to use them and add a small effect to the team. Ex: Frost is immune to ice draining his shields, his teammates are 50% resistant. Why did you quote my post when what you said is completely irrelevant? I said that immunity to certain types of damage is broken and unfair considering a frame gets 25% increased health from health globes lol and the other one is immune. Link to comment Share on other sites More sharing options...
Vard Posted July 23, 2013 Share Posted July 23, 2013 Immunity would be over powered. Why not a 50%- 80% damage reduction instead Link to comment Share on other sites More sharing options...
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