FrostWolf Posted July 24, 2013 Share Posted July 24, 2013 I'm loving the design of this frame, especially the helmet. I can't tell whether its a guy or girl though, maybe I'm just dumb. What powers beside the feral aspect would it have? The rather noticeable chesticles should give you a hint... Link to comment Share on other sites More sharing options...
RossRam Posted July 24, 2013 Share Posted July 24, 2013 Personally I see it something like lizard with abilities like "Chameleon" or something.... Clearly can't see the cat part. But though it is cool idea, I clearly see the tech problem: this warframe will have to have unique animation for pretty much every move and stance. It is pointless to do it for one frame only, so I can't see it in the game. Maybe series of feral frames, based on different animals, like a completely different class in far future... Link to comment Share on other sites More sharing options...
Nasmodok Posted July 24, 2013 Author Share Posted July 24, 2013 This is spectacular :D! Haha. I texted him and he said great, tell them I want to come work for 'em. ^_^ Link to comment Share on other sites More sharing options...
Nasmodok Posted July 24, 2013 Author Share Posted July 24, 2013 Personally I see it something like lizard with abilities like "Chameleon" or something.... Clearly can't see the cat part. But though it is cool idea, I clearly see the tech problem: this warframe will have to have unique animation for pretty much every move and stance. It is pointless to do it for one frame only, so I can't see it in the game. Maybe series of feral frames, based on different animals, like a completely different class in far future... Nothing wrong with making new animations. Link to comment Share on other sites More sharing options...
RossRam Posted July 24, 2013 Share Posted July 24, 2013 Aside from the fact it is pretty hard. We have only 2 weapons with reloading animations, no cloth animations like in trailers, no proper reloading animation for several weapons, and they also plan remake some old animations... Yes, DE are not GamersFirst, who can't even hire animator for APB, but good animations are always hard. Link to comment Share on other sites More sharing options...
Nasmodok Posted July 24, 2013 Author Share Posted July 24, 2013 Aside from the fact it is pretty hard. We have only 2 weapons with reloading animations, no cloth animations like in trailers, no proper reloading animation for several weapons, and they also plan remake some old animations... Yes, DE are not GamersFirst, who can't even hire animator for APB, but good animations are always hard. Well, maybe just an idle stance then. They were talking about adding all different idle stances to give each WF more personality. Bare minimum they could do the WF and idle stances and leave the rest like every other WF. That'd be pretty slick, too. Link to comment Share on other sites More sharing options...
HappyThanksgivingPilgrim Posted July 24, 2013 Share Posted July 24, 2013 your wf need claws and hair and a tail and a collar with a bell Link to comment Share on other sites More sharing options...
SUMA Posted July 24, 2013 Share Posted July 24, 2013 This is spectacular :D! thank you :D i happy to see alot of positive feedback. i hope they feed from it when making a "feral" wf Link to comment Share on other sites More sharing options...
SUMA Posted July 24, 2013 Share Posted July 24, 2013 I'm sure you just made his day! indeed she did lol Link to comment Share on other sites More sharing options...
SUMA Posted July 24, 2013 Share Posted July 24, 2013 looks like i am goin to have to finish the design, and post a final :D Link to comment Share on other sites More sharing options...
Doozy84 Posted July 24, 2013 Share Posted July 24, 2013 I think this is actually the coolest fanframe concept ever posted, and I totally dig the sharky helmet. She could have alternate helmets that are other predatory animals, like an eagle beak or a boar snout with big tusks or something. its a really cool idea.my only critique is that I think you've gone out of bounds with the way your frame model is rigged, you're asking too much in terms of normal animations. All frames share the same rigging points, meaning that all their weapon poses, weapon animations, and stowed weapon positions are universal, they're the same on every frame. (with the exception of the bow quivers for Paris/dread, i think. They're rigged individually by frame) When you strip away the character of the frame down to the model rigging, taking out the abilities, the stats, and the aesthetics, all the frames share the same programing skeleton, the sidearms are always on the thighs, the primary is always on the back, etc.Your design, while TOTALLY BADASS, is trying to reinvent the wheel. You can't custom rig the whole model for every animation, she has to stand upright and shoot straight and use all the animations like a normal tenno. If every tenno had unique animations for every weapon, then we'd still only have 3 warframes instead of a dozen. Sometimes we just can't have nice things. Your challenge is to design your abilities so that they bring out her feral power, not her passive animations. The passive animations will always be the same, the tenno's character is expressed in the unique animations of their abilities. Link to comment Share on other sites More sharing options...
Nasmodok Posted July 24, 2013 Author Share Posted July 24, 2013 looks like i am goin to have to finish the design, and post a final :D He failed to note the fact that he is the artist. haha. Suma is my bro, he drew this awesome stuff. Link to comment Share on other sites More sharing options...
Nasmodok Posted July 24, 2013 Author Share Posted July 24, 2013 (edited) Your challenge is to design your abilities so that they bring out her feral power, not her passive animations. The passive animations will always be the same, the tenno's character is expressed in the unique animations of their abilities. In one of the livestreams they said they were doing custom idle stances to give them personality. That's not something we're suggesting. It gives the opportunity to explore these options. ^_^ Edit: Here's the livestream. They talk about it at 12:59 and this link should seed right to it. http://youtu.be/a2ZJQr4m9Zc?t=12m59s Edited July 24, 2013 by Nasmodok Link to comment Share on other sites More sharing options...
Red-Lynx Posted July 24, 2013 Share Posted July 24, 2013 (edited) I definitely like the idea of a more feral-looking Warframe with a cat vibe. The all fours thing might work as an ability or perhaps an idle, but I'd imagine not so much outside of those possibilities. Great stuff, SUMA. Edit: If this does become a thing, I'd also probably have to build it considering my name. Just realized that right now. Edited July 24, 2013 by Red-Lynx Link to comment Share on other sites More sharing options...
SUMA Posted July 25, 2013 Share Posted July 25, 2013 I definitely like the idea of a more feral-looking Warframe with a cat vibe. The all fours thing might work as an ability or perhaps an idle, but I'd imagine not so much outside of those possibilities. Great stuff, SUMA. Edit: If this does become a thing, I'd also probably have to build it considering my name. Just realized that right now. i agree, i think a combination of the skills and the idle stance and the look should present a very feral feel the wf. they could always add say a sprint animation if there were more that could use it added in the future. Link to comment Share on other sites More sharing options...
SUMA Posted July 26, 2013 Share Posted July 26, 2013 (edited) a more polished version, hope ya'll enjoy. :) Edited July 26, 2013 by SUMA Link to comment Share on other sites More sharing options...
100SadPandas Posted July 26, 2013 Share Posted July 26, 2013 Tell whoever drew this he's really effin good Link to comment Share on other sites More sharing options...
Nasmodok Posted July 26, 2013 Author Share Posted July 26, 2013 Ooo. Ya I like it. I like the ponytail dangly-bit thingy. Link to comment Share on other sites More sharing options...
Nasmodok Posted July 26, 2013 Author Share Posted July 26, 2013 Tell whoever drew this he's really effin good SUMA drew it. :) Link to comment Share on other sites More sharing options...
SUMA Posted July 26, 2013 Share Posted July 26, 2013 ty :) Tell whoever drew this he's really effin good Link to comment Share on other sites More sharing options...
Gestalt Posted July 26, 2013 Share Posted July 26, 2013 a more polished version, hope ya'll enjoy. :) That's sick O_O Though you're moving towards a mix between Volt (with the extra bits on the armor + the glowy eyes) and Ash (with the helmet and exposed spine). Though that's really only a thing when viewed in strict profile, so I think we're fine on that :3 Link to comment Share on other sites More sharing options...
SUMA Posted July 26, 2013 Share Posted July 26, 2013 check out the earlier sketches, some different perspective :) i plan on doin at least one more of this concept. Link to comment Share on other sites More sharing options...
Gestalt Posted July 26, 2013 Share Posted July 26, 2013 Yeah, I know this is just a refined version of your sketch. It's just that you can't tell the "ears" as easily from the profile :P So it seems more like a standard helmet.<br /><br />You going to do a refined version of the fullbody? :D :D :D Link to comment Share on other sites More sharing options...
Nautilus2015 Posted July 26, 2013 Share Posted July 26, 2013 all the time when i read "cat frame :3 blah blah" i have imagine a hello kitty frame. but this concept here is awesome. good work Link to comment Share on other sites More sharing options...
SUMA Posted July 26, 2013 Share Posted July 26, 2013 I can see this warframe having a ability that makes him/her invincible. In a sense of dodging incoming attacks. catlike reflexes :P Link to comment Share on other sites More sharing options...
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