MrSimBau_Prime Posted July 31, 2013 Share Posted July 31, 2013 Well.., i have play many maps and keep killing same unit , i want some kind of new units. Some kind of enemy that hard to kill ( not like bosses) or more dangerous ( toxic runner maybe ),hard to fight with ( invisibel ability like corpus boss Nef---> but this boss invisibel ability is stupid,we can still see the blue spot on him when he invisibel). Grineer and infested should have a new flying unit, fly units of grinner can invisebel and shot rocket , infested could have a flying bug shot poision, corpus( best unit i can imagine) may have an invisibel crewmen that can use it invisibility when it see target, but his power can only work in a short time (5s is ok ) , while he invisibel he run near to tennos and strike a crtical hit ( could make player inhandical or die ) ---> this will make player have tu rush to spot them or run away and wait his power off than slay him( this unit make player in hight alert). Hope u guys like my idea Link to comment Share on other sites More sharing options...
ValhaHazred Posted July 31, 2013 Share Posted July 31, 2013 Ouch. I'm guessing ESL? Yes, the Devs have said repeatedly that they plan to add more enemies as soon as they're ready. The Grineer have seen a lot of growth lately, and the other factions will in time. They also plan to add more Factions. Link to comment Share on other sites More sharing options...
VScipii26 Posted July 31, 2013 Share Posted July 31, 2013 Well, I have played many maps and keep killing same types of enemies time and time again. I would like some new enemies. Some kind of enemy that difficult to kill (not like bosses, not bullet sponges) or more dangerous (like a toxic runner), or hard to fight (invisibility like Nef, but without the mission marker). Grineer and infested should also gain a new flying unit; airborne units of the Grinner could be invisible and fire rockets, infested could have a flying insect that spits poison, Corpus could have an invisible crewmen that only cloaks when spotting the player, but his power can only work for a short time. While invisible, he could run near the player and use a melee attack to hit hard. Hope you guys like my ideas. Hope you guys like my editing. Link to comment Share on other sites More sharing options...
MrSimBau_Prime Posted July 31, 2013 Author Share Posted July 31, 2013 Hahahahaha thanks VScipii26. My english is bad so sorry Link to comment Share on other sites More sharing options...
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