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Semi-persistence


GlyphZero
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So PoE happened and it was kinda neat. wasn't digging the no archwing weaps when archwinging... but after doing jordas quest with a friend(and the whole gravity thing) i get it. as my clanmates would note when a mission for nitain pops up and its archwing, "archwing sucks."

if we go back and add some size and shape persistence to how a level layout spawns to better match a ship's interior to its supposed exterior, we'd probably be better able to swap from warframe to archwing. added bonuses;
    -no more windowed corridors viewing allies floating in nothingness
    -a better understanding of how long a mission would take
    -more reasons for special tilesets(grineer have a bunch of barracks, where do corpus sleep)
    -more space to make bigger enemies
    -less time spent falling out of a map
    -a possible way out of being locked into a hall due to stalker/zanuka bugging out

really the viewing empty space thing in corridors thing has been bugging me since forever and the occasional falling from a map thing and getting stuck sucks something fierce when you're doing an infested anything and stalker shows up but doesn't show up and locks the door in one of those halls.

figure with a change like that maybe the scope of what a mission would be could change;
    -deception could have a purpose where one ship with experimental weapons is guided into another ship and now you could implement a timer for escape where failure involves archwinging to a safe location from a ship that might be in the process of crashing into another.
    -crossfire could be a more active ship to ship experience where it has stages within the level that might involve clearing boarding party pods before they can reach/breach the hull, then move on to disabling an attacking ships weapons in archwing, finally disabling or destroying the attacking ship/s.
    -invasions could have stages where a portion of the invading fleet is boardable through lander and archwing(archwing being able to jump between ships) and the damage done affects how long the regular invasion stage goes on for.


with archwing potentially everywhere as an option there'd be less moaning about how unleveled archwing gear is. 

Edited by GlyphZero
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