RespawningJesus Posted February 6, 2013 Share Posted February 6, 2013 RIght now, whenever I tilt my analog stick ever so slightly, the game wants to make my character run at the same speed, but the animation tries to do a walk, but I end up sliding everywhere, with barely any foot movement. It is kinda funny at times though. Link to comment Share on other sites More sharing options...
Strac_CRO Posted February 6, 2013 Share Posted February 6, 2013 use keyboard+mouse like a real gamer Link to comment Share on other sites More sharing options...
RespawningJesus Posted February 7, 2013 Author Share Posted February 7, 2013 (edited) use keyboard+mouse like a real gamer Really? To be honest, I despise PC purists with a passion. Some games feel/play better with a controller. I play some games with keyboard/mouse and others with a controller. Everyone is entitled to using their preference. I found a bug, I reported my findings. Edited February 7, 2013 by RespawningJesus Link to comment Share on other sites More sharing options...
direcyphre Posted February 7, 2013 Share Posted February 7, 2013 Oh good, I despise controller purists with a passion. Counterpoint: Are analog sticks/controllers/joysticks natively supported in this game currently? Link to comment Share on other sites More sharing options...
RespawningJesus Posted February 7, 2013 Author Share Posted February 7, 2013 (edited) How cute. As to your counterpoint, most likely not. Even then though, I find it very interesting that the game tried to do a makeshift walking animation, when I slightly tilted. The game had nothing to go on in terms of walk speed, and it didn't have a fluid animation, but it is still interesting that the game recognized what I was trying to accomplish. Edit: Guess it does natively support controllers. Sweet. Edited February 7, 2013 by RespawningJesus Link to comment Share on other sites More sharing options...
mcjon01 Posted February 7, 2013 Share Posted February 7, 2013 The game natively supports gamepads. Just not very well at the moment. You can plug one in and it works without having to fiddle with workarounds. It even has rumble support. But the UI doesn't change to reflect the fact that you're using a gamepad, and you can't configure the controls, or navigate the menus, or play the hacking minigame, or... well, you get the point. It's pretty rough. At the very least they need to fix all that, and maybe adjust the analog sensitivity so it doesn't feel so twitchy. And add a bit of auto-aim, because come on, it's a controller. As it stands though, it's not really a viable alternative to keyboard and mouse yet. Link to comment Share on other sites More sharing options...
RespawningJesus Posted February 7, 2013 Author Share Posted February 7, 2013 (edited) Eh, it may not be as good, but it works fine. It is still closed beta, so it'll get fixed. As for aim assist, don't need it. (Really wish it that hacking worked with controller. That is the biggest pain with controllers right now. Edited February 7, 2013 by RespawningJesus Link to comment Share on other sites More sharing options...
Rimeeru Posted February 8, 2013 Share Posted February 8, 2013 I noticed this during my first runs of the game yesterday. It's especially weird if you're crouching trying to creep along with a slight nudge of the analog stick. Other than that the game has felt fantastic so far on a controller. Layout makes sense and once I turned the aim sensitivity down everything was fine. There's really no need for any kind of auto aim. I'm not an expert gamer but I've yet to have trouble getting enemies in the crosshairs with the current setup. Link to comment Share on other sites More sharing options...
BrotherO4 Posted February 9, 2013 Share Posted February 9, 2013 yea the animation needs some work when using the controller, and yea some auto aim( like halo system not GTA) Link to comment Share on other sites More sharing options...
Azure_Kytia Posted February 9, 2013 Share Posted February 9, 2013 People don't need to be $&*^s when responding to a bug report. Controllers are supported natively by the game; there's a reason contacts that use a controller have a gamepad icon next to their names. Link to comment Share on other sites More sharing options...
direcyphre Posted February 9, 2013 Share Posted February 9, 2013 People don't need to be $&*^s when responding to a bug report. Controllers are supported natively by the game; there's a reason contacts that use a controller have a gamepad icon next to their names. Pretty sure this is the feedback forum, not the bug forum. 'Support' is relative, seeing as how there is no configuration yet but obviously the back-end has been implemented. Doubtful that controller icon has anything to do with someone using a controller. There are those in my contact list whom I know personally don't use one but it has shown up randomly. Unless it's auto-detecting any additional peripherals like joysticks or wheels. Link to comment Share on other sites More sharing options...
Sowlsteeler Posted February 15, 2013 Share Posted February 15, 2013 As someone who likes to sneak, I'd appreciate true analog support and walking/stalking animations. I use KBM but I keep a controller plugged in for when I want to lean back. Too bad so many A******s in this thread.. nah nah nah PC rox... closed beta stop complainin Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now