Lucilius Posted August 8, 2013 Share Posted August 8, 2013 I don't know why frozen enemies moving in slow-mo can stagger a martial-arts skilled Tenno in a high-tech WarFrame. That shouldn't be. It's irritating that here's my Excal beating them with a bo with a North Wind mod (among others) and enemies don't get staggered but get frozen. But even if frozen, they are still able to lynch mob me and stagger / interrupt my movements. I'm like, grrrr! Frozen enemies should have a penalty on their melee attacks. Particularly since they are moving slowly and should not be able to interrupt player-movements. Link to comment Share on other sites More sharing options...
PaperAlien Posted August 8, 2013 Share Posted August 8, 2013 I think that if a slowing an enemy should downgrade the level of incapacitation, for example attacks that used to stagger do nothing, and knockdowns turn to staggers. Link to comment Share on other sites More sharing options...
Gigatron-Prime Posted August 8, 2013 Share Posted August 8, 2013 I don't know why frozen enemies moving in slow-mo can stagger a martial-arts skilled Tenno in a high-tech WarFrame. That shouldn't be. It's irritating that here's my Excal beating them with a bo with a North Wind mod (among others) and enemies don't get staggered but get frozen. But even if frozen, they are still able to lynch mob me and stagger / interrupt my movements. I'm like, grrrr! Frozen enemies should have a penalty on their melee attacks. Particularly since they are moving slowly and should not be able to interrupt player-movements. Your logic overwhelms DE. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now