Volt_Cruelerz Posted February 7, 2013 Share Posted February 7, 2013 title pretty much says it all. On Corpus ships, in the big room used for defense missions used to have pits that mods would fall into and they would get stuck in there. Technically you could jump down and get it, but you couldn't see where it was, so you were just guessing. Now however, it appears that they pop back out to the rim after falling in. So once again, whoever did that, thank you. :) Link to comment Share on other sites More sharing options...
NDroid Posted February 7, 2013 Share Posted February 7, 2013 Good idea, definitely helps when using the Fragor. Any idea if this is implemented for all pits? I think I've seen a mod or two fall in the new map type never to return. Link to comment Share on other sites More sharing options...
KGeddon Posted February 7, 2013 Share Posted February 7, 2013 The new tileset has some pit areas that aren't covered by a teleport/respawn. Mobs sometimes hang out down there too. Link to comment Share on other sites More sharing options...
Mesterio Posted February 7, 2013 Share Posted February 7, 2013 Was once in an extermination map and was running around a really big pit with a rail-cargo-train going through it. Couldnt find the last like 10 enemies until a random shot came out of the bottom of the pit. ALL of the 10 grineer were down there clustered together. Just took pot shots at them till they died, but thats gotta get fixed if it hasnt already. Link to comment Share on other sites More sharing options...
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