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Being able to cast abilities on the move


EclecticDragon
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One smallish thing that I've been thinking about lately is how most abilities lock you down with out really having to. Like Volts shock or Frosty's snow ball, they seems like an abilities that would work without locking the player in one place. Though granted this not really that important but I think it would be a nice to have.

Any thoughts on the subject?

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