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Tileset Height


(XBOX)Maul01
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Now that Zephyr prime has been released i found an issue that i have never noticed before cause i never really used regular zeph. Most tilesets have a low max height or will teleport u to somewhere on the map because the game thinks ur out of bounds (void is a good example as it teleports u before u even reach the ceiling) when trying to use Tail wind. This hurts the potential of dive bomb as well as the mobility of tail wind in general. DE please take a look at adjusting some tilesets to make more room for tail wind

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