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Eidelon hunt needs extending by 15 mins at least


(PSN)zxbob
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Title says it

you sit at the doors for 5 mins waiting for the next try 

the lures seem very slow to charge so the beast disappears more time wasted 

so more time please.

this is supposed to be fun and enjoyment not stress and heart attack.

last week it was slick doing 4 or 5 a session with randoms 

don't mind running with noob's if you have time for them to learn 

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4 minutes ago, wolf96781 said:

I've seen people get up to 5 hydrolysts in one night. You don't need more time, 5 a night is plenty, especially when you can buy the, now common, arcanes, and you can't even use all of that quill affinity in one day

5 would be like a record/huge RNG with voms and a highly experienced team that knows exactly what to do with every step and doesnt fail once. I can just and just get 3 a night atm 4 would be possible for me but that would entirely depend on the team aswell and RNG. But 3 is the average for most people not 5 at all not even 4.

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Me and my team can finish a set of eidolons in 13-mins, so there is really no need to increase the time during at night, since you can do 3.2~4 captures a night with an experienced team. and if you're wondering how can you fit 4 runs in 50-mins with 13mins each your first run will always be faster if you go to the plains early and stack up on voidstrikes.

the most important most part though is to find good people that you can run consistently with so you can improve together as a whole. heck even i found my team in just public recruitment.

If you're really committed to doing eidolons speedruns it is a must to invest more on gear, IMO eidolons isn't about skill and more on how loaded you're on items, such as rivens and arcanes.

To start it off just get yourself a 2/2/3,3/2/3 amp which corresponds to Prism/Scaffold/Brace, A set of Virtous strike or fury arcanes, Madurai's Void-strike,Itzal, and you'll be set.
you will be able to nuke the eidolons shield in 1~3 shots if you manage your void strike charges properly with your team. the more runs you do the more you will know on where to improve. you'll eventually know the patterns of the eidolons and such and DPS will know where to position to get a clear shot on the limbs and such and by no time you will start kiting the eidolon like the fool it is, sooner or later things will run like a well oiled machine the more you do it.
 


TIPS
-As for your charging issue send your DPS and Harrow/Oberon whichever you use, to get 1 lure each and look for voms in their Archwing and let them charge their respective lures while your volt just solo's Terralyst's shield down. only let them return if one of them has 2 vom charges on their own lure. you will be able to complete the final charge in the location where the eidolon is since there will be voms there.
-While the above is happening get your trin to fetch the rest of the lures needed for the rest of the fight, only let trin return when she has enough lures and when you have 1 fully charged lure.
-Do not bring multiple lures near the eidolon if you don't have a fully charged lure yet, because doing so will only delay your charge. once you have one fully charged it will be smooth sailing from there.
-Do not let DPS participate during shield takedowns just let the DPS pre-aim the limbs while the other 3 members takes down the shields. so as soon the shield goes down the limb will follow instantly.
-Every down-time like containment period charge your voidstrike, basically charge whenever you can & as much as you can.
-Communicate with your team to cycle your voidstrikes so you can manage it properly like person A will take this shield down while Person B & C charges VS stacks.
-Always commit to using energy pads and archwing launchers so could squeeze every bit of time you can.

i hope this helps.

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