Blackchaosvortex Posted August 15, 2013 Share Posted August 15, 2013 Not sure if this is adressed or noticed yet but... I normally get about +20-30k experience per weapon/frame Now i only get +10-15k experience... Was this mentioned in the hotfix? I dont like this change though! That means i'll have to double the amount of farming I already do almost everyday (when lvl new gear) o.O Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted August 15, 2013 Share Posted August 15, 2013 I'm not sure, but I think the point of this is to get people out of grinding one location over and over and playing other missions. Link to comment Share on other sites More sharing options...
litlit Posted August 15, 2013 Share Posted August 15, 2013 That was their intent, yes but it was completely pointless. Those 3 nodes are still by far the best XP, so everyone still goes there anyway. If DE made their other content worthwhile instead of a waste of time, people would do other mission types. Link to comment Share on other sites More sharing options...
oKibbles Posted August 15, 2013 Share Posted August 15, 2013 I get about the same amount of XP at Cyath as I have been. About 24k on average with my weapons, and 18 ~ 20k if I just leech. 10~15k if I'm spamming my skills. Link to comment Share on other sites More sharing options...
Lampshade Posted August 15, 2013 Share Posted August 15, 2013 That was their intent, yes but it was completely pointless. Those 3 nodes are still by far the best XP, so everyone still goes there anyway. If DE made their other content worthwhile instead of a waste of time, people would do other mission types. xini is better if you go beyond wave 15 Link to comment Share on other sites More sharing options...
CharginTarge Posted August 15, 2013 Share Posted August 15, 2013 xini is better if you go beyond wave 15 Doesn't feel that way when I do it. I can play to wave 50, yet the XP I get from Xini is still pathetic. Old school Kappa gave you way more in way less time. Link to comment Share on other sites More sharing options...
Mikki79 Posted August 15, 2013 Share Posted August 15, 2013 (edited) If they want some such system they should just make xp decrease for a specific mission if you do it more than X times in a day. So if you want to farm XP you first do kappa X times then move to Kiste do that X times etc I don't think any infested mission is worth farming for XP, Infested generally give far less XP than grineer. Edited August 15, 2013 by Mikki79 Link to comment Share on other sites More sharing options...
Operator_Error Posted August 15, 2013 Share Posted August 15, 2013 Noobs crying for what they believe they're entitled to? Where did I hear that refrain recently? Oh yeah, it was what people accused me of because I had commitments that didn't revolve around mindlessly grinding an event, and straw-manning my arguments into an entitlement plea. Link to comment Share on other sites More sharing options...
luanle21 Posted August 15, 2013 Share Posted August 15, 2013 this is also probably a way that DE want us to get plat and spend em on XP booster...... EVIL Link to comment Share on other sites More sharing options...
LtZefar Posted August 15, 2013 Share Posted August 15, 2013 Even less EXP on good maps? :/ Ugh it's gonna be a pain to level up gears if they keep lowering it. What they don't seems to get is that I will keep playing as long as I feel I'm progressing good enough. Right now, all the normal maps are almost useless to farm exp on. Even if I kill 200 units. How about we actually get some EXP for killing bosses and on all weapons as well? Every other game gives a nice bonus of EXP from bosses. Link to comment Share on other sites More sharing options...
BladeMaverick Posted August 15, 2013 Share Posted August 15, 2013 They've mentioned it on the last Live Stream if I recall correctly, stating that they want to simply increase longevity of the game, so decreasing the level of certain missions (I've noticed this on Kappa and Xini), along with the removal of faction-based mods and introducing enemy based mobs to prevent getting every single mod in the game from one location (Xini). To those who want to quickly rank up their weapons, it just means that they'll have to work harder to get them [back] to rank 30 to forma [again]. Everyone else : Enjoy ranking your weapons a little bit longer than what was previously normal. DE doesn't want us as players to be doing the same mission over and over again. They're trying to force-diversify what missions we play as a whole to be able to ENJOY the game as it's meant to be, instead of a endless defense crawler. Link to comment Share on other sites More sharing options...
Kickboxing_Banana Posted August 15, 2013 Share Posted August 15, 2013 Cyath was always crap, I could get more XP on Lua, which has enemies under level 20. Link to comment Share on other sites More sharing options...
Kickboxing_Banana Posted August 15, 2013 Share Posted August 15, 2013 I'm not sure, but I think the point of this is to get people out of grinding one location over and over and playing other missions. People will still continue to grind in one location because defense missions are much more fun than the non-defense missions. Link to comment Share on other sites More sharing options...
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