doomsdayforte Posted May 19, 2018 Share Posted May 19, 2018 (edited) Something I've noticed today while doing Fissures is that the sound that plays when you get 10/10 Reactants has been playing too early, when I'm at 9/10 and I've even had it play at 6/10 before too. It's a minor issue but if you're using the sound cue to track your progress, this can throw you off. It plays as normal on 10/10 still. I have a copy of the EE.log saved where this happened a few times in the final mission (Xini fissure) if that would help anything. Edited May 19, 2018 by doomsdayforte Link to comment Share on other sites More sharing options...
Quasilla Posted May 20, 2018 Share Posted May 20, 2018 I've noticed it actually plays in 3 different situations now: you get 10/10 first person in group gets 10/10 everyone in group gets 10/10 In general I like this - but it would be nice to have a slightly different sound for entire group having 10/10 Link to comment Share on other sites More sharing options...
Bane_Kaikyo Posted May 21, 2018 Share Posted May 21, 2018 I have also notice this... it souns like I crack the relic but really it was someone else... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now