mysticrice Posted August 17, 2013 Share Posted August 17, 2013 Sometimes i dont want to go to Xini or Valefor to farm mods and i go to other missions instead...9 of 10 times i end up doing the mission solo(while on online mode). The mobs come slow and it takes alot longer to progress through the waves and tthe feel of the mission becomes even easier than playing with others. So, can you guys keep the spawn rate the same while "online" or "private"? then keep it lower on "solo"? Link to comment Share on other sites More sharing options...
Angius Posted August 17, 2013 Share Posted August 17, 2013 Currently the amount of mobs is scaling with the number of players. That's probably why you might want to get some people with you. And I can already see topic like "Give us more mobs, when there are more of players in the team! It's to easy!".Hell, I'm not even sure, if one of those topics won't be mine... Link to comment Share on other sites More sharing options...
Pekku Posted August 17, 2013 Share Posted August 17, 2013 Aye I wish solo defense missions would have the same spawn rate and number of mooks as a full group, but that'd probably be problematic for some people, considering they are sometimes a mission you have complete to unlock the rest of the maps. Maybe allow it as an option? Link to comment Share on other sites More sharing options...
merryfistmas Posted August 17, 2013 Share Posted August 17, 2013 (edited) well if you only get 1/4 the mobs on solo then just quadruple the mobs! 4x mobs in a group! I agree with you though, I like soloing defense missions and the slow trickle of enemies is annoying. Edited August 17, 2013 by merryfistmas Link to comment Share on other sites More sharing options...
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