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Clan Alerts


Wiegraf
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I figure that one of the aspect of the game, that of being part of a clan, is nicely put in place in the game. That being said, incentive for people to join a clan has been left both to simply recruiting for sheer numbers without actually bothering to work together (I imagine that might be a problem with clans over 100 members as things tends to get impersonnal at that scale) or that while a member is part of the clan, he might only be so in name only (people who join a clan but otherwise doesn't bother with any clan related activities).

 

So, why not add some incentive to learn to play with your clanmates and partake in your clan's evolution? The main idea I have is Clan Alerts.

 

Basically, they're alerts that pops up like any other alert but the setting and goals could be more focused about the player's clan than just 'the Tenno'. The difference being that only clan members can join in those Alerts (either solo or with clan members) and that the experience might include 'radio chatter' that involves your clan name directly, or names of your members.

 

For example, a rescue mission? Make it so the "person" you rescue is one of your clan member (which is not currently in your squad). This could be based on how recently or how many times that member failed a mission to decide who is the rescue target.

 

A raid mission? Steal back blueprints of a supposed experimental warframe your clan is trying to build. Perhaps reward the clan members with a random blueprint of a Warframe or one of its parts.

 

A spy mission? Have to run through a base with the data masses which contains a virus to corrupt data about your clan's hierarchy and leadership, basically working backwards as you'd have to put the data masses in instead of taking them away.

 

Otherwise, an exterminate mission might be to reclaim a (supposed) clan owned station that another faction is trying to retake so instead of actually going in to take it, you might come across forces in the process of trying to take it back from your clan. Just to add a touch of personnality, your clan's logo might show up on computer screens or other decors through the levels.

 

Hell, even have one alert where a splinter group of Grineer/Corpus/Infested is invading YOUR CLAN'S DOJO. It would basically use your dojo layout as the mission level. Perhaps even have a boss in one of the halls. I'd find it hilarious to have to take down the Reaper in the obstacle course room, if it was built. Even the Stalker could be coming to your dojo not to attack one person but your entire clan and get a proper increase in power for a 4v1 encounter.

 

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The incentive? Clan ressources as mission rewards, the kind you pick up in those blue containers during missions that you can then craft into ressources to use in crafting clan weapons. Perhaps even special decorations that can be put in place right away without need to make them or blueprints for unique decorations that can only be obtained through clan alerts. Or even, some regular ressources (ferrite, salvage, etc.) that could be added directly into the clan's vault.

Edited by Wiegraf
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What about clan Quests, simply quests that you can do (Like 2000+ corpus kills depending on the clan tier.). All the clan would be a amount to the clan quest and would help.

 

Or even, running a level with only clan members in your squad would add "Targets of Opportunity" (elite version of regular enemies with better armor/health/shields) that must be taken down that would add to the tally of necessary kills for that 'quest'.

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No it woudn't.  They do that now with the events...

 

True and they could add more types to the Alert RNG for clan alerts. Basically, a rarer kind of alert with perhaps a bit longer duration (2-3 hours instead of 40-60 minutes).

Edited by Wiegraf
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