LongIron Posted August 24, 2013 Share Posted August 24, 2013 Firstly I would like to say I have thoroughly enjoyed this game, pretty good concept and design. Just a big list of things that don't make sense/work or could of made it better as the only updates seem to be throwing mods at us like dog treats. 1) RNG I do believe rng works great for drops but not for place setting or enemies, there is no well thought out system for missions. Do I need speed trigger? Is this mission a fast pop-up target style? do I know how long this mission is? Nope just random, I'm sure a lot of work went into this game but seems rather lazy in concepts. 2) Distinction Enemies do the same thing, they randomly spawn and run at you then die, the spawn they run at you they die and so on. faction specific.. not really, just swap Piercing Hit with Stormbringer. They all do the same thing. Why arnt the infested the stuff of nightmares, crawling out of holes and dropping all over, in defense you just stand there and they run at you then they die... great. 3) Intractability "You have been locked out"... yay let me just use my jigsaw skills and unlock this.. You are supposed be spying, where's the mainframe with the ship layout? What do I need to bypass? if I don't fiddle with some locks and levers maybe I have to take a longer, harder more direct route to the location. 4) General Being If I am a Tenno, warrior of blade and gun then why am I magically changing myself through a menu screen. Am I hovering over the galaxy in my own ship? am I situated in some dream state until called? I need to go steal something, instead of loading up and traveling I magically end up in a vent shaft.. Why that particular place? why in all my looting of data have my precision strike skills not levelled where I can choose to start in the lower end, or higher ? because its RNG. 5) Lotus What are we even doing? ninja play free? well I really seem to be a space pirate who loots and kills for no particular reason. A guide to help me achieve divinity with my frame and weapons.. nope, she says a pointless sentence every once in a while. Starting missions, Being taught how to interact with certain enemy type, would work except they are stupid as S#&$ and just stand there. This is really my lazy approach at moaning, maybe not explained in depth or detail but I hope you get the jist. Peace. Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted August 24, 2013 Share Posted August 24, 2013 1) Very sure they are planning to either ovarhaul RNG or scrap it entirely, not sure which. 2) They're working on making enemies distinctive, and I assume the first step for that is faction locations such as new tilesets and such. 3) This is more lore than anything else, and they are working on the lore. 4) Once again, lore. Link to comment Share on other sites More sharing options...
buttwich Posted August 24, 2013 Share Posted August 24, 2013 Infested coming out of the vents and ducts would be pretty cool. I like that idea. It would be more fun then having them all swarm you in one or two big packs on defense. Link to comment Share on other sites More sharing options...
LongIron Posted August 24, 2013 Author Share Posted August 24, 2013 Not just lore but general sense of being, even with a new tileset, what does that mean ? we have an extra box in the corner, more angled corridors, nothing that changes the game, mission or style. Evey mission is the same, every enemy is the same, except infest which are a bit useless.. the new ancients, why did they turn them into weird fish-monkey-man-troll thing and takeaway hitboxes from the lower legs. They created half a game, released it and now catering to everyone's whim and bugs, instead of creating and implementing concepts. Link to comment Share on other sites More sharing options...
Mighty-Yool Posted August 24, 2013 Share Posted August 24, 2013 I'd like to see Infested able to crawl on walls and ceilings. Like, scrambling around on all fours and leaping off at you. PARKOUR WILL NOT HELP YOU ESCAPE. Link to comment Share on other sites More sharing options...
LongIron Posted August 24, 2013 Author Share Posted August 24, 2013 I know right! :P Aand if any devs read this then please change the colours of infested, they look like they are made from playdough, not a priority, but something. Link to comment Share on other sites More sharing options...
Sairielle Posted August 24, 2013 Share Posted August 24, 2013 or maybe they can hang from the ceiling and drop on top of you Link to comment Share on other sites More sharing options...
LongIron Posted August 24, 2013 Author Share Posted August 24, 2013 I'm sure a lot of imagination could be put into the concepts but always remember Conviction has more power than Content. Link to comment Share on other sites More sharing options...
FunkDoctaSpock Posted August 24, 2013 Share Posted August 24, 2013 well I really seem to be a space pirate who loots and kills for no particular reason. A guide to help me achieve divinity with my frame and weapons.. nope, she says a pointless sentence every once in a while. this i've found myself saying the same thing to my clan buddies :D Link to comment Share on other sites More sharing options...
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