Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Alpha Ghoul Rictus codex entry breaks in game sound


Razor-Terror
 Share

Recommended Posts

I was browsing through the Grineer enemy codices when I was reading the text that the Ghoul codices provided when I noticed a painful high pitch ring when I was reading the Alpha Ghoul Rictus codex. The high pitch ring came in infrequent intervals. I began to inspect if it was localized to the Rictus codices or if it was attached to any others. After I opened through the codex of the Alpha Ghoul Rictus, Rictus Ghoul target and Ghoul Rictus multible times I noticed that the sound of the game went completely silent. I loaded into the Larunda relay to see if it would fix it, no change. I adjusted the volume settings, still no change. I returned to my orbiter, no change. I finally restarted my game and the sound returned.

 

I don't know if it is limited to those who have the Alpha Ghoul Rictus at maximum scans, but it may be worth checking into.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...