Mizque Posted February 9, 2015 Share Posted February 9, 2015 (edited) Kubrow and Tenno have worked together for aeons, dating back to the Orokin era, but no Tenno can get more out of his faithful companion than Cuchulainn. A master of hounds and group tactics, Cuchulainn bolsters the power of Kubrow in his vicinity and easily coordinates attacks between them and his squad. Name: Cuchulainn Health: 125 Shield: 50 Armor: 50 Power: 125 Stamina: 10 Special: Kubrow Bolster - Kubrow Companions have 10% extra Health/Shield while Cuchulainn is in the squad Abilities Command: A versatile ability, when used to target an Enemy it becomes Attack Command, summoning two Kubrow to attack the target until either they, or it, dies. When used on the ground any Sahasa in the area will dig at the location. Targeting an allied Tenno will cause a Huras to cloak that Tenno if shields are full, if they are not instead a Raksa will attempt to restore shields. If used on a Capture Target a Sunika will immediately use it's Unleashed ability on it. If none of the needed Kubrow are in the squad a Random kubrow of the appropriate type will use the given ability. Guard: When this ability is used two Kubrow are summoned to defend the specified Tenno/Location for a duration. Additionally Squad members within an area of the Guard Target get boosted shields and armor. Seek: Summons two specialty seeker kubrow which hunt down and take out the two closest enemy, and bring back anything dropped by those enemy to Chuchulainn. Additionally any enemy 'spotted' by these two Kubrow's is marked and takes extra damage for a duration. Pack Tactics: Increases movement speed, attack speed and stamina regen of Squad members/Kubrow while active. After the buff ends all Squad members/Kubrow regen Health and Energy based on the number of kills during the buff portion of the ability. Can be reactivated early to cause the Heal and Energy proc more quickly -Edit- Tweaked Command, Guard, and Seek. Edited February 17, 2015 by Llyr Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted February 9, 2015 Share Posted February 9, 2015 Moved to Fan Concepts. Link to comment Share on other sites More sharing options...
(XBOX)Grihaly Posted February 9, 2015 Share Posted February 9, 2015 Isn't that the name of a guy from Irish mythology? Link to comment Share on other sites More sharing options...
Mizque Posted February 9, 2015 Author Share Posted February 9, 2015 Moved to Fan Concepts. Ah, sorry my bad on that, didn't note this grouping on the forum Isn't that the name of a guy from Irish mythology? Yes, it's the name of 'The Hound of Culann', fitting for the concept, no? Link to comment Share on other sites More sharing options...
Lightsmith Posted February 9, 2015 Share Posted February 9, 2015 (edited) Isn't that the name of a guy from Irish mythology?YesIts certainly an interesting concept, but with everything focused around Kubrows it can be a bit limiting. 1. If solo and the player does not have a Kubrow first two skills are useless. 2. Only certain missions have feral or enemy kubrow. 3. Commanding the squads pets can be a bit invasive. If I was to run off and have my companion follow, it won't because of skill 2 being used. I suggest to keep with the theme kubrows are called / summoned then leave after duration / action completed. You can then add kickers to skills that have additional effects on nearby kubrows, as long as they don't inconvenience other players. Seek: enemies don't really hide so much, and the Aura already does that, minus damage increase Edited February 9, 2015 by Lightsmith Link to comment Share on other sites More sharing options...
Mizque Posted February 9, 2015 Author Share Posted February 9, 2015 (edited) Yes Its certainly an interesting concept, but with everything focused around Kubrows it can be a bit limiting. 1. If solo and the player does not have a Kubrow first two skills are useless. 2. Only certain missions have feral or enemy kubrow. 3. Commanding the squads pets can be a bit invasive. If I was to run off and have my companion follow, it won't because of skill 2 being used. I suggest to keep with the theme kubrows are called / summoned then leave after duration / action completed. You can then add kickers to skills that have additional effects on nearby kubrows, as long as they don't inconvenience other players. Seek: enemies don't really hide so much, and the Aura already does that, minus damage increase Seek was mainly to aid in Stealth themed missions so you don't have one guy you didn't notice trip the alarm right away, and I could see the other abilities as being slightly Invasive, however it would allow you to be able to rely better on Kubrow using their abilities. The summons thing however, I hadn't thought of, that's a grand idea, I'm going to edit that in some. Edited February 9, 2015 by Llyr Link to comment Share on other sites More sharing options...
Mizque Posted February 9, 2015 Author Share Posted February 9, 2015 I agree on Kubrows, having to rez, DNA stabilization has always turned me off of Kubrows, plus nothing can compete with carrier's vacuum. But as a theme it has potential. I think Kubrows have alot of potential it's just they are still so new that bugs are being worked out on them, that aside, this is about the warframe concept idea I had here, so please give feed back on that, and thank you for at least trying to stay constructive about it. Link to comment Share on other sites More sharing options...
MadHatHacker Posted February 10, 2015 Share Posted February 10, 2015 The Hound of Ulster, pupil of Scathach and Aife? Clever naming convention. Link to comment Share on other sites More sharing options...
DeadlyBard676 Posted February 10, 2015 Share Posted February 10, 2015 (edited) as a Fate fan i am disappointed that one of his abilities isn't named Gae Bolg and instantly kills anything you target with the ability regardless if it is in invincibility frames or protected by a bubble or a icy D20. Edited February 10, 2015 by KiryuKusakabe Link to comment Share on other sites More sharing options...
Mizque Posted February 10, 2015 Author Share Posted February 10, 2015 as a Fate fan i am disappointed that one of his abilities isn't named Gae Bolg and instantly kills anything you target with the ability regardless if it is in invincibility frames or protected by a bubble or a icy D20. So, your disappointed that I did try to make a balanced frame in hopes that it might pick up enough steam to maybe be at least slightly drawn from for the game? Link to comment Share on other sites More sharing options...
Mizque Posted February 11, 2015 Author Share Posted February 11, 2015 Hmm, had a thought for apearance, maybe a more canine like head shape and he wears a feral kubrow pelt with the head portion fitted over his head? It's a bit....barbaric but it fits the theme. May try to draw up a rough concept art here in the future. Link to comment Share on other sites More sharing options...
Lightsmith Posted February 11, 2015 Share Posted February 11, 2015 I don't know if DE would go for a true pelt. but I think its a cool idea, especially if it can be adapted to the more technological style of warframes. Like it isn't a true pelt, but the armor is formed to look similar to it. Link to comment Share on other sites More sharing options...
Mizque Posted February 12, 2015 Author Share Posted February 12, 2015 Yeah, I still think it would be a nice thing to add in, Kubrows are cool, and we don't have any 'animalistic' frames Link to comment Share on other sites More sharing options...
Kregah Posted February 12, 2015 Share Posted February 12, 2015 Thrill of the Hunt? http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Rengar_0.jpg Link to comment Share on other sites More sharing options...
Mizque Posted February 13, 2015 Author Share Posted February 13, 2015 Thrill of the Hunt? http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Rengar_0.jpg No, it has nothing to do with Rengar, and other than the name nothing on here is similar to that predator wanna-be cat. Secondly I don't appreciate the implication you are putting forth with that with your post. The reason for the name is due to the offensive buff it gives followed by a heal based on the number of things you kill while the buff is active Link to comment Share on other sites More sharing options...
Mizque Posted February 17, 2015 Author Share Posted February 17, 2015 Hmmmm, maybe for his hands they could be more claw like with more digitigrade legs, adding more to that Kubrow feel, also changed the name of the ultimate ability so no more 'dur LoL LoL LoL' kinda stuff happens Link to comment Share on other sites More sharing options...
mrpyro12345678 Posted June 9, 2021 Share Posted June 9, 2021 В 10.02.2015 в 19:13, Mizque сказал: So, your disappointed that I did try to make a balanced frame in hopes that it might pick up enough steam to maybe be at least slightly drawn from for the game? It may have been just a joke, yeah. But now that joke inspired a Spear Warframe concept in me- Link to comment Share on other sites More sharing options...
Mizque Posted September 3, 2021 Author Share Posted September 3, 2021 What's funny is, it does feel kinda like Khora is just a cat lady version of this lol Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now