Jenterrobahne Posted April 24, 2015 Share Posted April 24, 2015 I haven't used Oberon in a couple patches. I noticed today that his 4 (Reckoning) plays the animation, but doesn't do the initial "lift", where enemies are interrupted briefly before being slammed down. Enemies continue to shoot during the animation. Damage is still done as normal. Link to comment Share on other sites More sharing options...
DiosGX Posted April 24, 2015 Share Posted April 24, 2015 Okay good, so it wasn't just those event missions. Yeah uh, nothing is being lifted at all. Enemies still end up on the ground but it's got zero effective crowd control at the moment. Considering my most-played frame is Oberon and my most-used primary is the Amprex, I am really not happy with this update's bugs, at all. o3o Link to comment Share on other sites More sharing options...
TheGrimCorsair Posted April 24, 2015 Share Posted April 24, 2015 Going to third this. I play Oberon pretty often and this bug was not present before 16.4 and has persisted through the last few hotfixes. The lift on Reckoning, where it briefly suspends and immobilizes enemies caught in it is non-functional. Link to comment Share on other sites More sharing options...
Szaeravar Posted April 24, 2015 Share Posted April 24, 2015 Let's hope that when DE sends out their next hotfix (let's face it, there are going to be like 6 hotfixes by the time this is over. I sincerely miss the wondrous glory that is Oberon's CC Wreckoning. Link to comment Share on other sites More sharing options...
Szaeravar Posted April 24, 2015 Share Posted April 24, 2015 According to the change log for Hotfix 16.4.3, this bug has been fixed! Link to comment Share on other sites More sharing options...
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