Ok. So here is my regular amprex and here it is with a skin that takes 100 min of survival worth of essence to get (using the same coloration) :
This is not worth the grind.Then again there is an Emote worth 50 essence(ok..) Arch-gun rivens worth 25(guns that find a use only in the Profit taker fight, not to mention the added layer of RNG do to riven nature) 20 Essence for a blindfold.I would be ok with some of the costs in here if the missions were fun to run, but the only times they are is when i get a power buff to something like Chroma.What are warframes that don't have damaging abilities going to do with that buff?(Loki-moded for duration and range, Vauban- same as Loki,Limbo-the frame that when got his rework got is strength build nerfed and the drones make his ult useless as a damaging ability). And it is not like we haven't come up with ideas on how to make the gamemode better, there are plenty out there on the forums like giving rewards on the same interval as normal missions, having a miniboss after each rotation removing drones because they only make the mission annoying, making the buffs a warframe gets depend on the stat thet has the most impact, hell even a random stat that is relevant to the frame would be better.I wouldn't mind having a negative range chroma getting +300% range. No one was asking for revives, the complain was about host migrations when the host quits the game. I understand this somewhat fixes the host migration but it creates other problems based on the way it was implemented it punishes players for playing well. I hope this post doesn't remain unnoticed like the rest of the ideas we've put together as a comunity.