Jump to content

operational

PC Member
  • Posts

    64
  • Joined

  • Last visited

Posts posted by operational

  1. I recently bought the "old" sentinel skin from zariman's Hombask and the wings clips with each other and got on the top of the bodies, I tested on my Helios Prime witch is my most used Sentinel with all of her bodies, I wanna post prints soon because its to late for that and I just found out that.

  2. Today is a sad day for me... I lost my dog, she was sick from 4 months and today she passed away. She was only 6 years, the smallest of the bunch, completely docile, never bite anyone and was my only friend nowadays. I dont have words to say how broken I am right now but I login and incubate a new Kubrow, paid 15 plats and for my surprise, a female Chesa(Artemis was know for her curiosity, sniffing his nose at anything I bought and always trying for get peted at anyone).   

    I played a fissure mission, she was at my side at all momments. Thank you DE.

     

    0fFssVs.pngvhOvR2w.jpg

    • Like 16
  3. On 2019-06-19 at 6:46 PM, DeMonkey said:

    Actually impossible.

    I'd appreciate it if you didn't attempt to derail my feedback with hyperbolic salty whinging, thanks.

    Sorry, I was just overheating

    Actually Its because I though that Wukong should be more Team Friendly OR Solo Frame.

    I was talking to my friend about the rework that both of us got disappointed and them we realized that it changes nothing. Wukong still has no helpful ways to help a team and cmom specters didnt do much. I liked the NeZha rework because it turned NeZha to a friendly, useful, team based AND solo frame.

    We come with some Ideas.
    ps: Its based on the oldkong
    Passive: Master of the arts - as a melee based warframe, Wukong has bonuses when his combo counter is high and his combo counter depletes slower.

    1- Iron Staff - Wukong pokes in a long distance either the enemy or surface causing it to explode dealing % max health as Impact Dmg if hits and enemy or Explosion Dmg/Proc if its a wall or floor.

    2- Defy - Duration Based Buff - Wukong gains a buff on his Melee Dmg and cannot Die with a penalty based on his combo counter.
    0x/1x combo counter = Gains a Small amount of Damage on his skills. If dies: Lose all energy and 75% Health and cannot use any skills on x seconds.
    2x/2,5x CC = Gains x Armor and Shield Restorarion/Overshield bonuses. If Dies: Lose Half energy/ Health but can use skills and has 1 second vulnerability
    3x+ CC = Gains Armor, Health Regenarion, Overshield and can grant allies Damage, and Speed Bonuses with his first and third skill. If Dies Burst heal in AoE granting 3 Second Invulnerabily to all Warframes in X Area.

    3-Cloud Walker: Actually I like the change, the duration that is a pain in the aXX.

    4- Primal Fury: Same as above.

    You know, the worst part of his kit is actually his passive, its a good passive but the restriction of dying is really bad, you dont want to die and if it happes in the game once, its probably gonna happen everytime you revive so no point in giving bonuses for that.

  4. Its Wukong, the same wukong, less useful then before. Cmom I think they didnt even try it. Launch Atlas Prime and then skip to Nezha, nobody likes it, nobody plays it.

  5. On 2018-11-08 at 6:46 PM, [DE]Megan said:

    In-Vallis Bounties
     The weather outside is frightful, but the Bounties are so delightful. A Solaris United Agent who does not miss his organics awaits you OUTSIDE the doors of Fortuna in the Orb Vallis snow. Other Solaris United Agents are dispatched throughout Orb Vallis at enemy Corpus Camps - take control of the Camp to acquire Bounties from them. This harsh landscape restricts Incursions, but there is much to discover!

    can someone teach me how?

  6. Well I think we all have a problem with Mod capacity and Mod space on our weapons, and of course the Obligatory Mods(Serration, Split Chamber. etc).

    Thinking on this I tryied to make a concept of new mechanic that could improve such things but its not a new thing, much like Arcanes.

    CHIPs

    The Chips can be a Reward for Long runs and maybe a new endgame mode(Boss Rush pls pls pls pls), The chips works much like the Arcanes, You can get a single Chip with a Random Polarity and then equip on your weapon of choice, The chip will not consume any mod capacity and you ll be able to use a selected mod known as "Progression Mods" They will be of course, the obligatory mods, Damage, Mutishot, and of course the mods that we dont really need but in such weapons work great like Reach, Shred, Ammo mutation mods, etc.

    Those Chips can be installed on your weapon of choice to add this mods without cost but will cost a lot to remove the chip without Overwriting then, like 20k endo and 1mil credits. 

    My idea is simple, make use of the vast majority of mods that we dont really use but still get a lot, much weapons like Viper, are considered trash tier but I do enjoy the Viper Wraith and her Sindicate Proc(also I have a riven that increase his magazine to 135). Maybe if we get this in game, we can make progression on high lvls much harder so it will be challenging and rewarding to get these chips, also I dont recommend to make then Tradeble, for the new players really try to get then.

  7. 7 hours ago, EinheriarJudith said:

    radial howl resets their resistance. he currently is the only frame to have slots whose polarity fit those mods because he was designed to use them and they make him...... strong against sentients. how much of the game sentients take up is irrelevant. stronger stats than excal, radial howl resets resistance, while in operator mode can do things on his own. that is an upgraded excaliber. so again my question is (since you havent answered it) what were you expecting it to be?

    i dont share your opinion about khora or revenant but aint nothing wrong with that.

     why just change his stance in Exalted Blade to a nikana or IDK change something

    He is Design to use the mods but EVERY WARFRAME CAN do it, as you said, improved exca, I dont like that, He is a great character overall I do like Exca, but in a cold review, he is just an upgrade not a entire new warframe or concept. I did put my suggestions to fix this design issue I ll summarize for you:

    *Different Stance on Exalted Blade.
    *Delay on Howl was for the best.
    *Similar 1 and 3 but not equal.(1 = a big swing in front of him; 3 = Crowd Control Repeling enemies[just ideas])

    My tough is that Umbra and Normal Exca should be a little different, Im just thinking, WHY someone who bought Excal Prime is feeling now because his Prime is worthless.

    About Khora: She has a great design but lackluster skills, her pet shouldnt be a skill, he just need to have special moves too, her 4 is just.... baaad. She is a cat themed warframe why making her a tank/control? why not just give more mobility skills, maaaaaybe a transformation. (Check for Bayonetta Panther Moves)

    About Revenant: He has nothing special and the only good skill of his set is just boring. For a sentient themed warframe i was thinking about Ethereal Form(not tidal wave like he is now), Lasers, much more lasers, but at a righter cost and charge time for a big SHOoPDAWhOOP in front of him. His 2 is just, meh, could be better for a defensive hability and his mind control is buggy, i would like better if he summons specters of dead enemies like nekros. Overall, Revenant isnt a Sentient warframe nor a vampire, Inaros is the true vampire.

     

    Sorry dude I dont wanna bother you anymore with my opinion is because I lov this game and I want to make it better and better so my negatives are for the best, I am a player and if I dont like to play anymore Im just not being useful for DE, and I love DE Staff and how good the community are.

  8. On 2018-09-04 at 11:56 AM, EinheriarJudith said:

    an upgraded excalibur that is strong against sentients? thats what we got. excaliber was the only frame that needed an upgraded version of some kind but couldnt get one because of the exclusive excal prime. what exactly were you expecting?

    Oh wow he is not strong against sentients(which are 1% of the enemies we met) his mods are. Also, why just change his stance in Exalted Blade to a nikana or IDK change something, I liked the howl how he was before the buff, simple but useful, yea strong against sentients but all operators do the same thing. Exca Umbra just takes Exca to trash lvl because, WHY WOULD YOU HAVE THE 2?

    Waiting Mag Umbra so Mag prime will be just mastery fodder.<<<<<Thats my complain.
    Khora and Revenant = Mastery Fodder

    • Like 2
  9. 16 hours ago, xcenic said:

    People Hype about the Garuda frame, and im just here waiting for another disaster.

    Wait for 2019, the year of reworks.

    2018 = better for weapons than warframes, more content to explore, more mission types. Its not bad but if they make a schedule of releasing warframes so bad why not just wait for more polishment? 

  10. I just didnt play yesterday but today I find really hard to farm exp at Hydron so I tried to finish my focus cap doing Ounslaught Elite, take a look at my focus gained at 8 zones completed, looks abismal comparing my focus 2 days ago when I reached almost double the amount. And no, I did not have played till the daily rotation and my focus cap was at 375.000 before the mission.

    kTluBBs.jpg

    6RaIu4B.jpg

    My booster

    opqMbjT.jpg?1

  11. I dont think a complete rework will make Nyx great again so I tought on a single redesign for her skills.
    My ideas are to change Nyx control role to more defensive.

    Passive: Nyx gain a stack of Psycho Bolts for each enemy afflicted by her abilities(stacks at 100) grants up to 50% ability Duration and Efficiency.(Doesnt exceed the cap)

    1- Mind Control. 

    Nyx targets and enemy and make it fight for her team. Each enemy killed by it grants 1 stack of Psycho Bolts and add more duration for the ability.(Augment still the same)

    2- Psychic(Reworked Psychic Bolts)

    Nyx unleash a Psychic wave in front of her that stops bullets and projectiles(Remember old limbo? 😉 )  once it reach its cap or the skill is used again, release all fire, afflict enemies in PoV of Nyx. Cannot Redirect when releasing. (Similar to Mesa's Peacemaker)

    Augment: When casting, draw enemy agroo.

    3- Chaos
    Same as always, I love this skill.

    4- Absorb
    The only changes I thought are:
    Change Dmg Type for Puncture/Impact.
    When charging Absorb, the Psycho Bolts of Nyx Passive are Released making enemies in range to become confused and closer to the bubble's range, attacking it.

     

     

    Thanks for your time 😄

×
×
  • Create New...