Cyber_Sheppie
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Posts
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Posts posted by Cyber_Sheppie
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Might as well toss myself into the fray here
Spoiler -
31 minutes ago, crola said:
Hi,
I am interested in the flux rifle one.
It's still available. When will you be able to get in so we can trade?
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It's been a peeve of mine for a while, but when using Captura, there are a few things that really get on my nerves. All related to lack of options, and lack of control of any NPCs. Without controls of these, it gets hard to set up an actually good and proper scene.
What do I suggest gets added?
- First of all, the ability to take control of other actors in the scene and move them around. This would allow us to properly place other actors, preventing us from having to rely on an off-chance chance that they move where we want them.
- The ability to pause/unpause actors. This would include companions, so they can be pout in place and not move by accident. This could be done from the Settings Menu, or a new menu for Actor Management
- The ability to have actors play animations outside the normal set. One example is having the Tenno be able to run a petting animation. Or trigger certain idle animations at will.
- Also, let us sling all weapons so we get the normal idle animations.This would open up for a lot more possibility for people to capture beautiful, awesome, and advanced shots
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I want to sell all of these
Attica Condi-decidra
Boar Zeti-toxiton (Rolled once. 5 Plat off)
Dehtat Pura-utides
Flux Rifle Heradex
Furis Conci-insitin
Gram Geli-croniboPM me in-game, or respond to this if you want any of these.
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Here's an obligatory retake of an earlier Captura, with my Ember in her new skin, and with my new fav shotgun
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Just got Harrow, so had to get a scene of him :D
I absolutely love this warframe
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I'm a huge fan of Captura, and just really feel like sharing some of my highlights.
Nidus and his dog. In the end, they're of the same flesh and blood.
Gara, the Shattered Warrior.
Ember Prime, locked and loaded.
Inaros, the Sand Dog, ready to strike.
Nekros with his new deluxe skin, raising the dead. Not even in death shall they find peace.
Limbo, thinking about who's day to ruin next.I have tons more, but these are among my fav Captura pictures :D
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happened here too. It seems to be tied to a bounty failing too.
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On Paimon, there's always one or more of the enemies who, instead of engaging the point like the rest, flee as far away from it as they can. They seem to get stuck past the spawn area for the Tenno, and won't move from there. Screenshots under Spoiler
SpoilerRight now, the only efficient solution is to leave a specter in this chamber, but it shouldn't have to be done.
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So, we were fighting the Teralyst, when it suddenly turned invisible. We could still fight it, but this made the fight near impossible.
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Was doing the hunt with some friends of mine today. This was our first hunt, and after a bit of work, we finally defeated the Eidolon. However, where the rest got the achivement, i did not, and that's a bit frustrating, considering the work put into the fight.
Hope this will be fixed soon.
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I started experiencing this today. The Fishing Spear not going where I aim. It's making fishing very frustrating, as it's hard to hit my mark.
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This seems to have started after the last update. I have encountered twice now a case where the HUD suddenly freezes, and doesn't update at all. Even when I ended up dying, I couldn't resurrect myself as the HUD refused to unfreeze.
Update: This caused me to not get my first Sortie Mission marked as Completed.
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Same here. This should probably be fixed asap
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First of all, I absolutely love this update so far. I can spend hours Fishing, just ignoring everything else that happens. But regardless of that, I do have some nitpicking to do.
Plains/Cetus in general:
As things are, the matchmaking system for the Plains needs a major rework. If you join a public group, everyone has to be present to leave, unless you're giving up your loot. This is a problem on it's own, as this system doesn't take dead-dead players into consideration at all, still counting them at the gates. My suggestion is to either add the countdown that is on normal missions, or add a system where people can seamlessly leave and enter active groups on the plains.
Also, can we please be able to mute Lotus, the same way we can mute Ordis? We're not always out there to do random events, Space Mom. Let us mine or fish in peace.Fishing:
Probably the most fun part of this update. It's almost some form of therapy, just standing at the edge of water, looking for a fish to spear. There's still work that needs to be done here though. Firstly, the luminous dye should last longer. Right now, 500 standing for a total of 20 minutes of dye isn't really worth it. It only covers half a night, and the fish you get in total is usually worth just as much if sold as standing. The timer for the dye should be increased to warrant the cost(I suggest 5 minutes a unit. A much rounder number).Mining:
Nothing to really say here. I have yet to get hold of better equipment to test how this works at higher tiers.The Quills/Eidolon Hunting:
Getting Standing with the Quills has one glaring issue right now. It's based entirely on RNG. Building standing with them feels more like a chore right now, because of what you need to do to even get it. My biggest suggestion for a fix here is to be able to get standing from the following:
- Kill one of the Small Boys who are out at night
- Send the Big Boy into his next stage
- Kill the Big Boy
Even a small amount of standing for doing these would feel much more rewarding, than having to rely on them dropping a core that you'll have to sell.These are just my opinions though, and do not represent the opinion of everyone.
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So we were exploring the Plains, and the first Random Event was a drone escort. It went well, and we continued. A second drone escort popped, but when we started escorting the drone, it went to the extract location of the first drone, rather than the target.
Attached picture shows where the Drone stopped
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The stats are as following when maxed:
Gorgon Ignitin
Heat +137.5%
Magazine Capacity +66.9%
Damage to Grineer -25.1%Grinlok Decirox
Status Duration +124%
Toxin +107.3%Heliocor Croni-mantipha
Attack Speed +37.4%
Heat +57.6%
Damage to Corpus +30%Magnus Croni-critades
Status Duration +114.4%
Critical Chance +176.1%
Fire Rate +88.9%I'm open for offers for these 4! All Rivens will be sold at Rank 0
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6 minutes ago, Praxxor said:
Whatever the price will be you can double it by getting a better roll, cernos rivens are always in demand afaik
I would, if this wasn't already my 5th or 6th roll. Just getting this was kind of a pain, to be honest.
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Once again, I have a Riven mod I do not know what to sell for, and so I'll be turning to the community here, seeing that it went well last time.
Name: Cernos Sati-acrides
Drain: 18 Naramon
Critical Damage: +71.8%
Status Duration: +58.4%
Multishot: +55.7%
Mastery Rank: 13Help finding a good price for this would be nice. Thanks in advance.
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Just now, Kalvorax said:
hmm, ok. I'll message you in game, if your in right now.
Give me 2 minutes, and I'll be on.
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6 minutes ago, Kalvorax said:
can you check what the max stats are? from what im looking at, these are the unranked stats. (note, you dont have to actually Max it out, just take it too max and post what the changes are here)
Maxed Stats:
Capacity: 18 Naramon
+ 109.7% Slash
+46.2% Ammo Maximum
+ 87.7% Status Chance
- 34.8% Damage to GrineerI don't know why I didn't send these stats right away, lol -
So I finally managed to unveil my Riven Mod from The War Within, and behold, it's for a weapon I won't get in a year and half still. So I want to get this thing price-checked, so I know how much it sells for.
Base Values:
Capacity: 10 Naramon
+12.2 Slash
+5.1% Ammo Maximum
+9.7% Status Chance
- 3.9% Damage to Grineer
MR: 12Anyone know how much this Riven Mod would be worth?
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I've noticed an issue that makes trading very difficult. It seems that after the last update happened, people start appearing to be offline when they're not. This causes issues with trading and such, and general communication with friends, as they appear to be offline when they're on, and the game thinks they're offline too, so I cannot start a PM. It wasn't a problem before the last update was deployed.
(PC) Empyrean: Railjack General Feedback Megathread
in General
Posted
Here's a bit of my feedback.
The game mode itself is incredible fun, but there are a few things that makes it a bit annoying. The ship feels a bit weak, despite Cy bragging about it being the best in class. Going in along will most likely end in failure as the ship really can't take a beating right now. Friends I play with have resorted to parking far away from the battle, and going in with Archwing, making it really just a more difficult Archwing Mission.
If the Grineer can have flying bricks(crewships) that can take a beating, why can't we.
Besides this, there's still a few things that irks me with customization. Repair prices for components are steep, and having to repair a component before trying it out makes people go for the Meta, rather than try things out, as trying things out currently is a severe material sink.
Also, it seems the Sungem skin has problems with the Glyphs being flipped. Having an option to flip the Glyph would be really useful.