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(XBOX)Vik 6occ

Xbox Member
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Posts posted by (XBOX)Vik 6occ

  1. Not to request a fix in an update thread but...the framerates do appear to be getting a bit slower recently. I thought it was just the tower tileset with its gaudy shine and many reflections, but even the corpus snow outpost is doing it and, as I understand it, that one's not graphically updated. (Unless that has nothing to do with it. In any case it still slows down.)

     

    Just to throw it out there.

  2. Check your Steam Privilege.

     

    EDIT: What's that? There are certain skins that are exclusive to a specific platform that other platforms don't have? It isn't like the consoles have their own skins that we PC players don't have, right?

     

    Don't act like the jade or obsidian skins aren't completely worthless. They're a few different stripes to a frame that never needed more skins.

     

    The weapon skins I should concede, since you can put the jade latron skin on the wraith so it has some legitimate use. Still, no one should be jealous of the X-faced exclibur.

  3. No one knows to relax around here.

     

    All serious, all the time. Quit playing mod-lite and chill. 

    Who would ever want to get far around here? There's a million other forums with substantially fewer weebs. The game community is fine, the forum community, less.

     

    #MacheteMasterRace #Trump2016

     

    Great job on the game DE, movement 2.0 is still bonerific. Can't wait for the ShoulderFrame.

  4. As long as it doesn't take centuries to cast...

     

    It would be like any other cast really, like volts shock, (or any number of other frames 1 ability) just an outstretched arm, and boom, power casted. Less than a second. The idea is not necessarily to change the cast times or anything about the function of his abilities, only to have him fire the projectiles from an actual "tech" based device.

     

    Maaaaybe this could increase the range the grenades can be thrown. maybe. I can dream.

  5. Early warning - I'm no good at the artsing so a visual won't be possible from me.

     

    We have all these frames with amazing powers. An outstretched hand and suddenly a squad is electrocuted, a dramatic flourish and the arena is engulfed in flames. Roughly all the frames have a relatively efficient manner of throwing their abilities across the room, and then there's Vauban.

     

    Mr. Literally has to throw his balls around.

     

    I feel that in a universe where spider-faced ninjas can teleport around a room, a spin can disarm every enemy in a city wide radius, and some (literally) flashy poses end hundreds of lives per minute, Vauban, being the engineer/tech frame, is somewhat outclassed in his distribution method of abilities. He doesn't appear to have the benefit of space magic and I believe his arms physical strength is an outdated and inefficient means of delivering the assorted balls he uses to trap, crush, zap, bounce, and otherwise "deal" with hostile intentions.

     

    Getting to the point, I've thought, since I first learned of this game and the character, that Vauban should have a kind of small launcher on his left arm. I've found it ridiculous that the frame titled "engineer" just throws his stuff around.

     

    As for what it would look like, the work is nearly done anyway. The fins on his arms always looked like "stages" in some mechanism to me. My first thought was a channeling beam of energy through each fin and then "out" the last in the form of the grenade, or perhaps a new projectile like a disc. (If we wanna run with this and just give him an arm crossbow like strangers wrath I wouldn't complain. I'm also very aware that likely none of this will happen, of course. But I can at least run it by)

     

    I only feel that Vaub gets a little short changed in that regard. Everyone else just deals their death through interpretive dance, meanwhile he's gotta chuck his stuff with his own hands.

     

    its a lot of words about a minor thing.

  6. Simply, after completing "nanite blue" I guess it's not registering as 'research complete,' and it will not allow further dye projects to be started as "only 1 may be active," while there are, in fact, none active. Maybe its got something to do with the many dyes I still have left?

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