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--DSP--Jetstream

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Posts posted by --DSP--Jetstream

  1. 6 minutes ago, Omega_Boost said:

    I agree with everyone saying it's a bad change. Seems like it just makes it more inconvenient.

    This solve the "I didnt get the twicth drop de bad" problem since now you can see whats the drop and theres a progress bar on how much longer you need to watch until you get it, and then claim it in your inventory. Other games already do this and it works.

  2. Bad idea, We already has afk timer that prevent the player getting rewards and it work, and if someone try to bypass that by macro you can report the player to support.

    for people saying Vote kick, smh do people think before typing and not realize how easy to abuse this, like get 3 friend you can always kick the 4th guy, causing more problems than fixing it. There will be people dedicated to kicking people for fun if vote kick exist here, de at least know better by not implementing it.

  3. Always be host in warframe, less bugs, lags, host migration, etc. Especially in public missions since you cant trust strangers, who knows if the host pull a netlimiter on you after that 40min kuva kollecting? Be safe, be the host

    • Like 1
  4. Stalker mode was interesting back then, they even show some opt-in options for that so all player must have it on to be invaded. But,

    its more or less destiny2 gambit invasion and after playing that a while I glad its never mentioned again here, its very easy for the invader to grief people with "network manipulation" if you played gambit you'll understand (people using certain software lagging themselves so your hits didnt register on them). Didnt want that kind of cancer here since both game user peer2peer which mean this can happen here too if stalker mode exist.

     

  5. Its because people join to get rewards, not play because the gameplay is boring and you need to repeat it many times to get to the reward.

    Try playing other co-op game where it doesn't build around grinding and actually has gameplay and reward teamwork, people will play because thats why theyre there for.

    people idling will always exist if the whole point to play is to grind, especially when you have things like limbo thats encourage that..

    Its just bad design, do you play this event because its fun or because you want that max rank energize, ask yourself that.

    When you play it the first three times sure, but when you have to repeat exact same hundreds time more ofc people will resort to the most efficient way possible, thus afk (idling)

    When the game feel more like work than play thats what you will see, people idling for rewards.

    Same why people use bots or macros to automate something because they dont wanna play but want the reward, and thats totally understandable.

    • Like 6
  6. Its funny when warframe win award back then people make it a big deal even theres glyph for those

    but when it didnt win people go "awards didnt matter you didnt get award for making good product its not important"

    but remember de also push railjack to release at the game awards don't forget that, and fail to get any in the end.

  7. 11 minutes ago, rawr1254 said:

     I have no idea if one of their lasers will hit me or not which is also part of the challenge.

    Yeah true, de should make the lasers more visible its kinda hard to see and it deal massive damage too, same situation with grenades because previously theyre invisible but good thing now they have indicator.

  8. 24 minutes ago, Sunai_Moonswing said:

    And Zephyr, provided the oplinks spawn close enough together, you can protect them all with a 10m radius turbulence.

    With target fixation mod it can be useful to kill sentients and others since its easy to ramp up the % multiplier when grinner coming in droves nonstop on the ground mission.

  9. 2 minutes ago, (XB1)ECCHO SIERRA said:

    I mean, I'd be perfectly happy to see the forums completely over run with complaints about it. That seems to be about what it takes for anything to change these days.

    This. I hope they dont find out about vazarin.

    Vazarin didnt work on the oplink from what I try..both the dash and blast.

    • Like 1
  10. Maybe the content just straight plain sucks? scarlet spear is just use limbo/frost and wait in bubble since grinner can do nothing to it, and freeze the sentient

    Its the same mistake over&over again who tf think its ok having an ability to stop everything in a wide radius why even bother using other frame

    and they keep making new warframes with random gimmick thats useless compared to press button and stop everything, ofc they resort to making nullifier but hey grinner has none of those 🙂

    • Like 4
  11. 2 hours ago, Dubrovnik said:

    Fix the duration 'overflow' on her 1 where if she flies into a wall; she remains 'locked in flight animation' until she is released from the duration of 1.

    Already patched some time ago now you stop instantly if you hit wall/hard objects.

    But the frame still trash, de will just release new ones that have better version of old frame abilities and more relevant to newer content (if theres any). Doubt they will do anything soon or later since last fix was just that and they make target fixation 2x damage which still useless because of how janky the tailwind is.

     

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