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(PSN)RockstarJungle

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Posts posted by (PSN)RockstarJungle

  1. how can you Like nezha, But not like anything about him? lol 

    you would seriously have them remove his unique animation that distinguishes him from a crowed and have them replace it with a another warframes animation? essentially making him a smaller frost clone and remove his personality? 

    that aside, and you might think im bias here, because of the first two statements, But i also do not agree with any of the ideas. The current nezha is a walking Apocalypse and he is not the worst just because your Nidus-build doesn't work the same for him. with the right mods, he can destroy more then that syran frame. at least mine does, but i used 7 formas in it. The only thing i would agree with them doing to nezha is buff's. but like i said, he doesnt need it. 

  2. awww is the exterminate too much for you......awww come here wittle boy. <---is what an annoying user would say. 

     

    Logically though, unless your team was struggling with the current mission then taking out the 100s of extra enemies shouldn't provide too much of a obstacle.  I guess its one of those Power-show off things that seems to occupy the every thought-form of the average user of this game. Or any game really. 

  3. Hi, my ash that i just recently starting playing again is currently out of commission to friday due to the disgusting forced cyst on his neck, But while he was in action, i noticed that......skipping to the point, I read the wiki on Fang prime, and then on covert lethality. Fang prime had a finisher damage stat of 90. the mod had lethal damage plus 100 i think? the thing is, i didnt see a percentage in the mod description. so Im wondering what finisher damage is? Is it lethal damage? It sounds weird to have to ask that. lol

  4. Op, is Nezha your main frame? I really do hate when people base their ideas off of what works for other frames to every frame they consider needs a re-work. If he is, then disregard this. 

    firewalker can deal more damage, i wouldn't mind it. 

    for the spears, I wish people would stop trying to turn him into a Mind-less Nuke frame with the ultimate damage. his spears is a two part combo, Not just a button press and kill everything. and all though it is irrelevant now (i think) because of all the Instant-ability-kill-everything damage frames, it still has his personality built into the animations, why remove one? If you dont like nezha for his persona, then why like him at all? IF mindless damage is what you are after then its better choices. 

    that said, i wouldnt mind the spears to scale. i do agree with any upgrades though. as long as they dont remove anything from him.

     

    this post was more of a adding to the thread, rather than a direct response, which is why i didnt quote. lol 

  5. 2 minutes ago, THeMooN85 said:

    https://en.wikipedia.org/wiki/Nezha

    Tell me... what in his describe you don't understand?

    f_13039333_1.jpg

    " Nezha flies around swiftly on his wind fire wheels, "

    The only thing in your concept is that "3rd" thing,

    And no... I don't like current design of Nezha... unfortunately his deluxe skin won't help him being closer to his description. 

    It was a skin concept, I wasnt trying to create the original nezha. Is why i called it the 3rd flame skin. I base my concept off of the warframe, not the OG nezha. Even if they based theirs off of him.

    plus that picture looks boring to me personally XD Heh. 

  6. Hi, so i had said something in a thread the other day about nezhas new deluxe skin (which is just beautiful) Anyways i think it was about the helmet. So i drew this by hand in my free time(On my computer) individuals aren't usually my forte, i usually do like detailing and stuff. But anyways here it is. I call it the third flame skin. In a perfect world my nezha would have it XD

    pQAKBa7.png

  7. 2 hours ago, MickThejaguar said:

    No I'm not.

    Never once was the wiki mentioned until you yourself brought it up in an attempt to make it seem as if your knowledge of the game was superior. Let's assume for a second that I only learned things from the wiki. It still the exact same thing as what's in the game, so it really does not matter where you learn something. You keep talking about how you never use the wiki as if that makes you somehow superior but it does not. My knowledge of Nezha comes from having played him non-stop when I first got him. Not from using the wiki. I don't care whether or not you use the wiki because a person who has never used the wiki in their life could tell you that you were wrong. Stop strawmanning.

    This is not what I took issue with. My issue is that you believed that Warding Halo would only take 100 hits no matter what, which means that you probably weren't building to make Warding Halo be able to tank more, while also asking for a buff to the ability. This is similar to a friend I have who used to think that Mesa was a bad frame because he didn't know that her ult scaled off the mods on her secondary weapon (She does not anymore but this happened like 2 years ago.). The common thread here is that you both assumed something to be weak without understanding how it works. That is what I was arguing against, that is why I said you should understand what it it you're talking about before suggesting a buff. 

    Then stay out of public forums if you don't want to hear other people's opinions. That's the purpose of the forums. And I'm not stating my opinion. It's a fact that you didn't understand how that ability worked. Saying that you're a Nezha main doesn't change that and it doesn't make you a god who knows all about Nezha.

    In my Very first post, and ever since then. I was speaking of the Frame himself. Buff the frame himself. The frame i thought should be stronger. After that~Then add mods/or a Build to him. The tittle is Nezha idea, Not "Nezha build" With that said, What is your main? Let me know so tell you that you dont know anything about it. You can give me your opinion even if i didnt ask for it, it is the forums But dont tell me you didnt expect to just say it for Free and i accept it? lol

    For the last part, It's like this. I dont know all about him, No i dont. But why should i consider someone telling me that i dont know my main from someone who probably has him as 2% usage, if that. And their nezha would probably Die within 2 seconds of level 80 combat? How can what you know about nezha be superior to what i know when everything you know somebody has already written on the wiki page. My nezha goes places you probably wouldn't dare take yours, and thats without knowing anything from the wiki page. If DE wanted feedback, Who would they consider? The one who knows what the wiki already told them? Therefore my experience is superior to yours. Which in turn, why i dont acknowledge the ridiculous comment you made. I mean for instance, how can your knowledge be more than mine when you came into this thread Quoting what someone else has said and having them think for you. wiki is your teacher. 

    All of that above isnt necessarily the issue itself, But assuming your nezha was just something to help get your mastery level up, Then you have no right to tell me i dont know anything about him. I dont know how it may appear, But Thats my issue. It is your opinion, i didnt know how the ability worked, So with that said is there anything else you want to discuss? I can save you alot of time right now and tell you that this whole thing is not going to get either of us anywhere. 

  8. 1 hour ago, Atsia said:

    And his point is that's not HOW THE ABILITY WORKS. You're flat out using wrong terminology. 100 hp is something different from 100%. The 100 is arbitrary in this case as it only mean 100% of what the total value you get. If you knew how it worked, you'd have asked for changing how the values for it worked, not the UI number. The

     

    Thats why i said i was using experience in my ideas. It's where comprehensions skills come into play. Substitute the word HP that i use, with Percentage that everyone else use. 200% More "hp" or shield percentage. Would me saying, Increase entire value of the shield by 200% for Everything it does be better? I thought it be such a simple concept, But if i cant get it across then Lets go to the wiki.

    Base Health of shield, Max 900- Increase this by 200%+

    Dmg per sec. Increase this by 200%+

    Armor multiplier, Increase this by 200%+

     

    why do i need to go to such lengths just for a couple of people to be happy? why cant a simple "Increase the hp of the shield" i said in my first be enough? Are people really that nit-picky here? How is what terminology i use relevant to my request if i asked for a buff to his skills Overall?

    I think it might need more clarification, But you know how the Primed flow mod increases your energy by 275%?  The idea of the word buff, meaning they would basically Increase the ability's base stats all together-and everything that came with the ability. Its a ridiculous notion that i would want the UI to just change by itself, i thought i made that obvious in the second paragraph of the OP. But Buffed meaning, What the number 100 did, It would be Doubled(200) why would i want just a simple meaningless UI change? But you see the number 100? Its 100% right? My idea was to make it 200%.

    I did indeed use the word Buff in the second paragraph of the OP, it has not been edited or anything either. 

    Everything that the 100 % can currently take is now doubled by 200. A Buff. Not just a UI number change. That should have been implied what purpose would that have severed and why would i have bothered making a thread just to say "change the number 100 to 200" Nah i dont believe even the user you are speaking for thought that. lol

  9. His deluxe is still cute to me. I just vision like a kitsune fox tail in the back, maybe a different helmet design, like the one thats with it now, but with fox ears and the fire conducting wires from the jinza helmet on it.

    overall i can not wait for his new skin. i been hoping this day would come after i started using nezha again when i came back. 

  10. 31 minutes ago, MickThejaguar said:

    You can't agree to disagree about something that objectively happened. You didn't know how Warding Halo work despite being a Nezha main.

    I didn't and it wouldn't matter if I did.

    That doesn't show time played on the frame and is irrelevant because my knowledge of Nezha could be non-existent and I still could argue my point. My argument is not and has never been that I know more about Nezha. My argument was that you shouldn't make suggestions about an ability without understanding how it works, which you didn't.

    And it made no sense because your buff idea has nothing to do with how Warding Halo works. 

    Alright. And I'll explain how this ability works. This number represents the remaining percentage of shield you are getting from Warding Halo.

    Meaning 0% of your shield is remaining.

    Warding Halo is not going to go down 1% per hit against every single enemy. It's heavily dependent on your build and the level of enemies that you're fighting. 

    The number 100 is arbitrary. It does not matter. The number that actually matters can be seen like this: Activate Warding Halo > Pause the game > Click the button labeled "Abilities" > Click Warding Halo. This will display the amount of health that you get from the ability as well as other facts about the ability that. Information that you can discover without the aid of a wiki. 

    its because you are still arguing the core aspects of the game(such as damage types/DPS ect) that you learned from the wiki. I was using my experience. Even if i did use the word Hp instead of percentage, I continue to do so under the basis that you have comprehensions skills. You knew what i meant either way, you just wanted to make an obnoxious reply, Probably because you felt mine was, or just coping the other user who said the same thing and you are using him to think for you. 

    When the number 100 is gone, the shield is gone. My buff suggested making that number Higher. So instead of 100% The shield has 200%+ stronger overall by itself. You knew the entire time this is what i was saying, its just the term Hp i used confused you most likely. Because it means something different in the game altogether. I refuse to believe you dont know what a buff means. Fundamentally it's 200%+ (or higher). I never purpose of How to do it(such as increase such and such inside of the shield to make it stronger) I just said it should be stronger, and i shouldn't have to be a hardcore player to think so. 

    but as far as you saying, i dont know my main. You can keep that to yourself, i didnt ask for your opinion on that matter and im not even going to acknowledge it or entertain/respect the idea, so do whatever but it's a waste of time on that subject in particular. 

  11. 24 minutes ago, MickThejaguar said:

    I look up frames' abilities on the wiki when I'm discussing the finer details of their abilities or when I need in depth knowledge about how something works. Also I played Nezha non-stop for months after I first built him.

    Clearly not considering you had to have the functionality of his abilities.

    It wasn't just terminology being explained. You legitimately believed that Warding Halo only took 100 hits, as to opposed to soaking up a certain amount of damage based off the hits you've taken during the invulnerability period and the amount of armor/ability strength you have. That's not different terminology, that's a lack of fundamental understanding of how the ability works.

    You know the bare essentials, some of which needed to be explained to you here. It's perfectly fine if you don't want to look things up on the wiki and nobody said you had to. I said that you shouldn't give advice about changes for a frame when you barely understand how he works. That doesn't translate to read the wiki.

    That's cool and all but that doesn't change the fact that you've demonstrated a fundamental lack of understanding of how his abilities even function. If you only want your knowledge to come from in-game than good for you. That doesn't mean you know everything necessary to explain what should and shouldn't be buffed or nerfed on a frame.

    I really do not feel like dealing with all the nerd rage that comes along with this, So we can agree to disagree when referring to what i know or dont know about nezha. And on top of all that, you probably read the wiki before you clicked on the thread and you have a nezha frame that has 2% use statistics where mine is nearly 99% higher. It's only your opinion that i barely understand it. It's not fact at all. I gave fundamental buff ideas. Not ideas in that first post consisted of " increase his armor multiplier by 20% and increase his CC to Dmg ratio by....ect" But simple things i suggested as a constant player of the frame. 

    Truth is, i wasnt needing or demanding anything but just offering feedback on nezha. In my feedback, i listed fundamentals such as "Make shield stronger" I didnt list any mechanics that goes into it because, I dont look at wiki's for this game. And My shield does take 100 hits before it goes off. Time after time i explained this. I think you may be confusing my overall  statement with the core elements that causes it. (such as armor, ect) The number 100 appears. When that 100 is gone, My shield is Gone. I dont know why thats so hard to understand. Is there a method behind it? Im sure it is. But it doesn't change the fact that after the number 100 is gone my shield is gone. And on my nezha, Enemies take down 1 out of that 100 for each hit they get on me. It's probably another term that describes it better. What if instead of the number 100, it was higher. =Buff ideas. 

  12. 6 minutes ago, MickThejaguar said:

    No offense but why are you giving advice about a frame when you barely understand how his abilities work?

    I also mean no offence, but I think you are comparing your knowledge of the game to my actual experience of him. You spent time of your actual life looking on wiki about his skills, and you probably did that with all the frames as well. (Just an assumption) Where as me, i played him for nearly years, and i know everything about his skills. Maybe not the terminology that you hardcore players use, But i still know the fundamentals, Not from a wiki page, But from in-game alone. Just because i dont call HP a percentage doesn't change anything. My nezha is still probably 10 times stronger/stays alive longer, than anyone who doesn't main him. 

  13. 1 minute ago, Omega-Shadowblade said:

    Apparently the old animation was literally giving players who used him motion sickness so they removed the animation as the default but left it in for those who did like it.

    Also if you are talking the OLD bladestorm with the 1 button press, they removed that for good reason.

    Yeah, i guess that makes sense. I just wish activating the old animations was a little easier though. Like my ash attacks so fast that i cant see any clones, they are just glitter around the targets. They die and thats it. I was able to do about two strikes on the stronger targets, But i guess to really enjoy it i will have to try on lvl 80 enemies and take his weapon speed down so moving to the next target is actually doable for me. 

  14. Im sorry, i forgot to mention. I thought it'd be obvious from the post but im not a typical player. I dont care about damage per say, as long as i can kill them before they kill me then Thats 100% enough for me. What i meant about the new blade storm, is that the animation has changed from the old one. This is not a popular thing to say and i fully understand everyone doesn't feel this way, But i wish they could have left it like it was. Even with the expense of increased damage/efficiency. I thought the old way was more fun to do

    Dont know what impression the first post gave, But i was talking from a visual standpoint. I preferred the old way over the new -Press button, Imput damage, targets die. 

  15. Hi, so i decided to try ash again, the last time i played him was in 2016ish, and it was just a couple of missions. Anyway, i noticed that when i took him out of the ship yesterday that his bladestorm animation has been replaced by what looks like him standing there pressing a detonation button? and glowing glitter around targets. So i looked on google, and it said he had a rework done to him and now the old bladestorm cut-scenes are manually done. By pressing the teleport skill of ash's you can do the animation on a target. But the thing is, How can you know where all the targets you marked are and put your cursor over them to teleport before they die after he presses the button? i just tried on hydron (sedna) and they still die too quick. If not from me, then by the maximum range octavia in the group. 

    I really do not like the idea of lowering my weapon attack speed, But will it even help inside of a group of enemies? I personally hate this new bladestorm and it's extremely boring remembering what it used to be. My weapon is too fast and i dont see any clones, if thats what the glitter is suppose to be. I really wish it was some kinda option we could have. But whatever. 

     

    Edit 1 from much later in day : okay, so i just tested it again and gotten more serious with the whole thing. it seems that instead of Pressing the 4, and then searching for targets-then pressing again to kill-Then pressing his teleport skill to preform the animation on every target manually(which is what i thought😞 It seems that my max rank ash was killing them too quick so i couldn't do the animation(which i care more about killing them quick lol) But actually it's a One-press and he kills all of the enemies with the animation in the range of when he puts the mark on that are still alive. I think that's where the range comes in with that ability. 

    So if anyone is wondering about the animation like me, i hope this helps.

    1. Press 4/ultimate.

    2. find targets, if the maximum range octavia is in squad killing everything on the map then you might not get any.

    3. Press the 4/ultimate again.

    4. Press his teleport skill once on a marked target, and he will do the animation on every target thats still alive and within his range of the ability, Regardless if they are marked or Not. If not in skill range, he will just do the animation for the range of the ability. I believe this is where "range build" those users copy from each other comes into play

     

    My notes: With more range you have more chances, you can spin your camera inside of the death mark stage and get a lot. 

    I know all of this is more or less known already but just in case someone is on google searching here it is XD

  16. On 2018-08-02 at 1:28 AM, (PS4)Schobii564 said:

    Its not 100 hp, its 100 % OF your halo's hp, halo takes both your armor and ability strength, in your abilities screen it shows how much hp halo has, mine has around 3000, i have 420 armor and when my arcane guardian activates i have 1020 armor, i'm using my nezha with a rage/melee build and i practically never die unless someone oneshots me when i have low energy, which is quite rare

    I see, but pretty much any frame will survive with all that armor. I also think you might have prime mods in frame/riven mods in prime weapons ect. The thing is, i was talking about the frame himself, My shield is about 2500ish, when i put it on. Even with that, Every hit an enemy does to me it goes down by 1. But most of the enemies use automatic weapons XD

    I have noticed tho, a few moments ago, that against lvl 40-45th targets, the ones that use shotgun can pretty much 2 shot the shield at full HP. I havent had time to test out why though. But either way, i still think he-himself needs buffs to his skills. 

    With a buff to his skills, Basically DE increasing stat value of the skill itself, instead of 900 base hp of the shield, they increase it to 1500 base HP, maybe even increase the armor multiplier as well. If this conflicts with that other warframe rhino then yes they should mold it however. But those are just thoughts. 

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