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David_Kingslayer

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Posts posted by David_Kingslayer

  1. Straight forward as the title suggests. I have a video on Youtube uploaded to facilitate the visual issues. The simple version is basically it's been broken for over half a year since I last recall. The bug forces Dual Blades Shoulder Holster to display as if it's the regular style however the blades clip horribly and inaccurately. Regardless of what style you choose to holster with it always returns to the same glitched display aesthetics. If this isn't going to receive a fix considering it can't be that hard to patch... Then why not remove the platinum cost since the appearance is only ever going to be visible before you leave the armory. 

    https://youtu.be/ExJN0yPTUhM

  2. 9 hours ago, (PS4)Spider_Enigma said:

    the elements form mods are the only ones counted, as exulted blade only works with mods and not with the weapon equipped, also rivens are weapon specific so i dont even know why u think they work

    I wasn't addressing the RIven as the issue. I responded stating that I thought I found another bug related to the Dark Split-Sword. The only part I mentioned the Riven was to indicate that the bug had been completely resolved by the hotfix, nothing more than that in regard to DSS Riven Mods.

  3. @[DE]Saske I'll confirm it's working but, I think there's another bug where Dark Split-Sword isn't working with Chromatic Blade correctly. Cant seem to pull a Radiation proc from the elemental combinations and the final energy color doesn't combine with the last element on the weapon but instead applies to an element combination already present. My understanding considering all the rave over it is that it should combine with the last element in the list of elements added to weapon mods. However it's choosing to stack with another combination instead of create a different combination. Which I feel is effectively unintentionally nerfing Dark Split-Sword when used with Chromatic Blade Augment. I'm pretty sure no one noticed or mentioned this because it was never a popular build or combo considering all the other top tier swords that Excal had to choose from. Now that Chromatic Blade is in the mix... It opened other possibilities and somehow this was overlooked? OR is it meant to work like that? It feels kind of dumb to neglect it's ability to proc Radiation with Chromatic Blade when Exalted Blade doesn't neglect cheesing proc chances by selectively altering slash modifiers to gain a slash proc.

  4. Long story short, used to be able to gain radiation procs from any of the Dark weapons and Dark Split-Sword is no exception from the Exalted Blade. However in recent days I've noticed the Radiation proc is no longer functional with recent Excal Patching. Especially so when doing status combinations with the Chromatic Blade Augmentation. While the Dark Split-Sword bolsters one of the highest attack speeds in Dual-Sword Stance this pairs amazingly well with Excal along with Berserker or Primed Fury... Here's why this is confusing and seems like oversight to this weapon of all the weapons you could chose. While EB offers the potential to mod a weapon like Nikana Prime to offer Slash a higher proc chance along with the other elements added... Why is it you can't use Dark weapons base elemental rating with added elements to offer Radiation a proc chance. Also while the information in regards to Chromatic Blade state that it applies Warframe Energy color to the last Element Mod on your melee to do either a combo or stack. It seeming does not function as intended or chooses a different elemental preference based on priority in the code. 

    i.e.( I have a Excal with Chromatic Blade (CB) in it's build. Then I have a Dark Split-Sword with Heat+Toxin=Gas + Cold. Gas+Cold=GOOD. However if I were to put Excals Energy to Red for Heat Based CB, It should combine with Cold for Heat+Cold=Blast, which isn't something I want but that's what should happen. It instead defaulted to Heat(Warframe)+Heat(Mod)+Toxin(Mod)=Gas+Cold(Mod). Which clearly shows it's not applying to the last element regardless of the mod order on this Dark Split-Sword specifically.)

    Anyways ultimately what I'm trying to focus on is why Excal cannot draw upon the base element of Dark weapons when Excal gains beneficial modifiers from weapons like Nikana or Nikana Prime when modifying the slash to cheese the proc preference of Exalted Blade to deal Slash Procs efficiently. With Chromatic Blade you cannot gain any benefit from modifying or combining other elements to draw upon the Radiation combo already present on the Dark weapons or Dark Split-Sword. You can only add additional elemental mods which will be based off the weapons total base damage + warframes ability rank, power and energy color element modifier. Essentially Exalted Blade is more efficiently mod friendly and has less drawbacks should you encounter elemental immune/resistant or melee immune/resistant mobs. While Chromatic Blade is not as mod friendly, and is 50% as effective should you run into any elemental immune targets. While the builds with CB can be highly powerful to quite a large degree I believe this should be addressed considering the elemental combinations should all rightfully have a chance to proc. I shouldn't have to add radiation to a radiation weapon to get a radiation proc especially considering the max elemental damage for my build barely edges up to the elemental combination of Nikana Prime should I count the total damage of all elemental source on Dark Split-Sword with a full build. So to that degree I don't feel the weapon is working with the Augment as intended. 

  5. It all sounds good. It's only too bad the fix didn't come in time for the Double Resource Weekend. Now there are Kuva Siphons available on Hades and we still can't host or join the mission without Animo Navs. 

    On a side note. I did just find that you can by chance find an Ambulas in the wild of Pluto. But finding and killing enough of these for 40 Navs is still a little tedious when the Kuva Siphon has nothing to do with Hades in general outside of the RNG determining to put a siphon nav point on Hades, Pluto.

  6. I looked around a bit and didn't find anything related to this... But currently when Hades has an Alert or Invasion, the mission requires 40 Animo Nav Beacons. As Mr.Bek is no longer spawning Ambulas around the Corpus world... This makes it impossible for anyone having less than 40 Animo Nav Beacons to complete any missions in this sector. I'd have assumed that DE would be aware of this but, considering that content has ended quite some time ago... I'm given the impression that no one is aware of this. 

  7. Current Status > ONLINE

    Please send messages in game.

     

    Nyx Prime - 65p or best offer

     

    Primed Continuity Unranked - 120p or best offer

     

    Special Notes: All tenno who are trading for or buying a Primed Mod from any player requires at least 1,000,000 Credits for the trade tax. If you don't have 1m Credits then you cannot buy or trade for a Primed Mod. Check your credits before posting or private messaging, thank you.

  8. >> Current Status: OFFLINE <<

    >> Post and I'll get back with you<<

     

    ===========================
    >> Parts
    ===========================

     

    Akbronco Prime Blueprint - 10p
    Akbronco Prime Link - 15p
    Ash Prime Chassis Blueprint- 5p
    Boltor Prime Barrel - 15p
    Boltor Prime Receiver - 15p
    Boltor Prime Stock - 10p
    Bronco Prime Blueprint - 5p

    ​Bronco Prime Barrel - 20p
    Burston Prime Set - 20p
    Burston Prime Blueprint - 5p
    Burston Prime Receiver - 5p
    Burston Prime Barrel - 5p
    Burston Prime Stock - 5p
    Carrier Prime Carapace - 35p
    Dakra Prime Blueprint - 20p
    Ember Prime Chassis+Helmet - 15p
    Ember Prime Chassis Blueprint- 10p
    Ember Prime Helmet Blueprint - 10p
    Hikou Prime Blueprint - 5p
    Hikou Prime Star - 10p

    ​Hikou Prime Pouch - 10p
    Lex Prime Set - 20p
    Lex Prime Blueprint- 10p
    Lex Prime Barrel- 10p
    Lex Prime Receiver - 10p
    Nova Prime Blueprint - 5p
    Nova Prime Helmet Blueprint - 5p
    Odonata Prime Blueprint - 10p
    Odonata Prime Harness Blueprint - 10p
    Odonata Prime Systems Blueprint - 5p
    Orthos Prime Handle - 5p
    Paris Prime Blueprint - 5p

    Paris Prime Grip - 5p ​
    Paris Prime Lower Limb - 5p
    Paris Prime String - 5p
    Rhino Prime Systems Blueprint - 10p
    Sicarus Prime Blueprint - 10p
    Sicarus Prime Barrel - 10p
    Vasto Prime Barrel - 10p
    Vasto Prime Receiver - 10p
    Vectis Prime Barrel - 10p
    Volt Prime Helmet Blueprint - 15p

    Volt Prime Blueprint - 20p
    Wyrm Prime Cere+Cara+Sys - 35p
    Wyrm Prime Cerebrum - 15p
    Wyrm Prime Carapace - 15p
    Wyrm Prime Systems - 15p

    ===========================
    >> Mods
    ===========================
    ​* (R0) = Rank 0

     
    Primed Ravage (R0) - 75p obo
    note: Requires Buyer Credit Tax of 1,000,000 Credits.

     

    Primed Slip Magazine (R0) - 75p obo
    note: Requires Buyer Credit Tax of 1,000,000 Credits.

     

    ​Syndicate Mods - 15p for the 1st mod then 10p for each additional mod

    ​Red Veil Mods

    Steel Meridian Mods

     

    Accelerated Blast (R0) - 5p
    Anemic Agility (R0) - 5p
    Armored Agility (R0) - 50p
    Arrow Mutation (R0) - 2p
    Barrel Diffusion (R0) - 5p
    Berserker (R0) - 10p
    Bleeding Willow (R0) - 5p
    Brutal Tide (R0) - 5p
    Cleaving Whirlwind (R0) - 5p
    Coiling Viper (R0) - 5p
    Constitution (R0) - 10p
    Continuity (R0) - 5p
    Coolant Leak (R0) - 10p
    Critical Deceleration (R0)- 10p
    Critical Delay (R0) - 10p
    Crossing Snakes (R0) - 5p
    Depleted Reload (R0) - 25p
    Efficient Transferral (R0) - 5p
    Enemy Sense (R0) - 2p
    Energy Channel (R0) - 2p
    Fired Up (R0) - 5p
    Flailing Branch (R0) - 5p
    Flow (R0) - 5p
    Fortitude (R0) - 10p
    Frail Momentum (R0) - 10p
    Frigid Blast (R0) - 10p
    Gnashing Payara (R0) - 15p
    Hell's Chamber (R0) - 5p
    Ice Storm (R0) - 10p
    Intensify (R0) - 5p
    Iron Phoenix (R0) - 5p
    Lethal Torrent (R0) - 20p
    Magnum Force (R0) - 20p
    Malignant Force (R0) - 10p
    Metal Auger (R0) - 5p
    Neutralize (R0) - 5p
    Pistol Ammo Mutation (R0) - 2p
    Pistol Pestilence (R0) - 10p
    Pointed Wind (R0) - 25p
    Power Throw (R0) - 1p
    Quick Thinking (R0) - 5p
    Rapid Resilience (R0) - 10p
    Ravage (R0) - 5p
    Reflex Guard (R0) - 2p
    Rending Strike (R0) - 10p
    Rifle Ammo Mutation (R0) - 2p
    Sanctuary (R0) - 5p
    Savagery (R0) - 5p
    Seeker (R0) - 5p
    Seeking Fury (R0) - 5p
    Seismic Palm (R0) - 5p
    Shotgun Ammo Mutation (R0) - 2p
    Shred (R0) - 5p
    Sniper Ammo Mutation (R0) - 2p
    Split Chamber (R0) - 5p
    Spoiled Strike (R0) - 20p
    Steady Hands (R0) - 2p
    Streamline (R0) - 5p
    Stunning Speed (R0) - 5p
    Sundering Strike (R0) - 5p
    Tainted Mag (R0) - 10p
    Thunderbolt (R0) - 10p
    Toxic Barrage (R0) - 10p
    Undying Will (R0) - 5p
    Unleashed (R0) - 5p
    Vicious Frost (R0) - 10p
    Vigor (R0) - 10p
    Vile Precision (R0) - 10p
    Virulent Scourge (R0) - 10p
    Vital Sense (R0) - 10p
    Volcanic Edge (R0) - 10p
    Whirlwind (R0) - 10p
    Wildfire (R0) - 10p

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