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NinjaFighter

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  1. They removed the forced toxin proc on Saryn's toxic lash and I saw it nowhere in the patch notes. I can't help but feel it was to completely stop the use melee influence on her. Which worked cause it's way harder to proc electricity on anything when most of my damage becomes toxin. I do understand that with addition of this arcane has maybe changed the balancing of the game and all the stuff but this also completely ruined her other cool and wacky weapon interactions with toxic lash. Can't help but feel my favorite frame got ruined because someone in DE thinks the only way you should play her is by chasing spores all around the map and spamming 4. What happened to build variety being a good thing? Chasing numbers ticking through walls so I can see even more ticking numbers isn't fun. What happened to build variety being a good thing? This same max range spore spreading build has gotten boring and I feel constricted to playing her in a very boring way. Saryn is boring now...
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