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About ZephyrPrime

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  1. ZephyrPrime

    The Sacrifice: Hotfix 23.3.1

    Still no fix for this? It's been months now.
  2. ZephyrPrime

    The Sacrifice: Hotfix 23.1.3

    I'll keep posting this until it's fixed. It's been months. Please!
  3. ZephyrPrime

    The Sacrifice: Hotfix 23.1.1

    Come on now, it's like you're doing this on purpose. I'll keep posting this until it's fixed!
  4. I'll keep posting this until it's fixed. Don't do this to my bird!
  5. ZephyrPrime

    The Sacrifice: Hotfix 23.0.8

    Close, but not quite. I'll keep posting this until it's fixed. Please! Justice for my bird!
  6. ZephyrPrime

    The Sacrifice: Hotfix 23.0.6

    Still no fix for my bird. Please make her amazing again! This has been bugged since Sacrifice.
  7. ZephyrPrime

    The Sacrifice: Hotfix 23.0.3 - Limbo Prime

    Zephyr's casting animations have been bugged since Sacrifice. There is no mention of this in the patch notes. Please fix this!
  8. Zephyr's 3 and 4, before the Sacrifice, used to not lock her in place while casting. She felt incredibly smooth and fast this way. It's been reverted with absolutely no mention of it in the patch notes.
  9. I won't waste any time about why it needs to be fixed to be more team-friendly, so let's just jump into it! Let's start with Cataclysm. Currently the only build any Limbo would go with is range/duration and leave the bubble down and stasis up. It's annoying, and nobody likes playing with it when they like the gunplay. What if Cataclysm had a new effect on it? How about if when Cataclysm was closed, all targets inside it had a "reality tear," where they're caught between both the real world and the rift at the same time. In this state, enemies can be shot and are loosely effected by stasis. As their reality simmers down over time, they go through stages of slowing whenever stasis is up. Something like 75% slow for 5 seconds, 50% for 3, and 25% for 1, until they finally come back to reality. That's 8 seconds of really decent CC. It wouldn't replace the wheel for Nova, and it'd allow guns to be used given the Limbo knows to just tear the enemies with cataclysm rather than freeze them. That's pretty much the bones of the idea, I'm sure DE could apply some more meat to the reality tear idea, but I hope it sounded reasonable.
  10. ZephyrPrime

    Beasts of the Sanctuary: Update 22.20.0

    Djinn's fixed, Carrier's fixed, Wyrm is okay, can we get onto sentinel weapons? They're beyond useless.
  11. ZephyrPrime

    Melee: Present and Future goals!

    Make channeling cost operator energy! It's finite, gives us a reason to upgrade it, and it recharges!
  12. ZephyrPrime


    Oh thanks
  13. Title. The three times I've gotten one it's felt like I've gotten nothing. If it was worth 15k or even 10k maybe it'd feel better, but 5k is just far too little in the grand scheme of focus.
  14. ZephyrPrime

    Removing Kill Leaderboard and Leaderboard Notifications

    Deadclave is perfectly fine though, EVERYONE plays it!