Jump to content

BirdBrain

Hunter
  • Posts

    13
  • Joined

  • Last visited

Everything posted by BirdBrain

  1. Oh it is relevant , you can only have a good risk/reward system if your game is working probably. That said a good, a risk/reward doesnt have to be 0%/100% , like many allready said, haveing a checkpoint system would work perfectly and an as extra idea, increase the rewards chance for the good rewards for every A-C roation as an extra for real endurance runs to make sense for more than the hardcore 9999 grinder. Firstly Sorry, while you were not the first to speak about endurance, you were the first that came with the point that endurance only makes sense when you lose everything on mission fail. My intention was not to step on your feet or anything like that, i just know that endurance runs need a whole lot of love and changes to make them more interresting, thats was not to say that you cant talk about them , just that the main focus isnt on endurance alone. As for circuit, while yes it is some kind of endurance run. (even if more of an easy one) The reason its in the titel is because it follows the mission structure of an defence. Missions like survival are not even a problem for me because you can leave them the normal way, the risk of losing everything is close to 0 in survival endurance because you can leave anytime. Defence and circuit dont have that. As and extra for the "making better players" i have 10k cleared missions and 151 failed and i can say with 100% certainty that around 140 of them are lost to bugs and glitches, many of them are from the early open beta. Warframe is 99% of the time not an hard game.
  2. Well , the main point of this whole thing is that an "lose all" is probably 90% of the time a bad idea is for a game where bugs and "host migratory" are a daily thing. If you want to talk about endurance runs you would have to start a whole new discussion with a whole lot of own problems and ways to fix them.
  3. I get you , but the point why i brought it up was , lets say to you are 10+ round(aka 50 waves) in and you are at the point where you can only def for this ongoing round (lets say round 14 wave 5) and you want to leave but something like a bug a or a sudden drop in you internet connection makes you unable to leave because the windows does not pop up or you cant seleced anything. While i get that getting 100% of you loot is bad and would have lot of problems that came with it, i thought like around 20-30% would be okay. And while my second request would help with def and circuit it still leaves a bad taste for other kind of missions to lose progress because something bugged.
  4. That is a good point i did not think about. I would be happy enough with that.
  5. Hello , i play Warframe since very early open beta and over the years i saw a lot of bugs , while most of them can be funny some are just annoying. Im also aware that not everything is fixable. Now to my requests. 1• I think it would help a bit if you dont lose every progess you made when a mission failed. 2• Make in defence and circuit when ask to leave or to stay the default option to leave. I lost so many hours of progess thanks to an bug or other things i have no controll over just stopping me from leaving a defense or now even circuits that i just cant commit to anything "hard" because i could lose its all thanks to something i cant control like being unable to leave at the point i cant do the next waves. While i think its a bit harder to make my first request possible in the near future, i hope my second request can be made possible soon. Best regards An old Tenno named Birdbrain *I hope my english is not to bad*
×
×
  • Create New...