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CroqueMortTime

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Everything posted by CroqueMortTime

  1. random idea : when playing the Shawzin in the conclave room of a relay, Teshin takes out his Bass to jam with you... (I don't dare to imagine Shawzin + Skeg...)
  2. I may have miseed it if it was already answered so apologies : What happens for the clone if you don't have a melee equipped ? (or reciprocally if you don't have a primary nor secondary) cheers !
  3. 1 - Small inconsistency in the Drop table : Aero Agility is in Rotation A, should be in rotation C with the other Rare mods Aero Periphery is in Rotation C, should be in rotation A with the other Common mods 2 - Alad V is telling CT to release a Demolyst 4 times each round... even if there are variations, it is still quite repetitive... (poor CT)
  4. is permadeath really the problem with arbitrations though ? I think the problem is more time and frustration: First frustration. When dying, players have only two choices: - quit and lose everything... - spectate and wait for the others to complete the mission to keep your rewards and vitus essence. which is not really a choice at all : lose your loot or lose your time ? no good options Second time. Arbitrations are too long for the rewards they give. For example survival takes 10 minutes per reward, so 30 minutes to get 1 shot at rotation C rewards (which is going to be 2000 endo again)... meanwhile 30 min void survival gives 6 relics guaranteed... Plus, it also adds to the frustration as players who choose to spectate have to wait very long for other players to finish the job... I may also add that it is not really effective at making the gamemode "elite"... surviving 30 minutes isn't hard, it is just not rewarding enough if you need to add 10 more minutes again... I think giving the option to dead players to bail out without losing their rewards would greatly reduce frustration (which may be difficult to implement, and may cause host migrations... but there are already host migration issues anyway) Plus, reducing time to normal missions may actually motivate more players to do arbitrations as it wil feel more rewarding... (bringing enemy scaling back to normal would go well with that...) cheers
  5. what? dutch best cheese ? s'il vous plait !!!
  6. reward tables still show the duplicate Fast Deflection for all Dark Sector defense missions... it doesn't seem to have been updated 🙂
  7. drop table page was updated yesterday March 26, with new relics which probably should have waited until april 2nd... (like Lith M4 see profit taker bounties for example) bug, impatience or intended ?
  8. Nice 🙂 Ayatan Challenges - too RNG dependent. yep... maybe something more realistic like "find 5 ayatan stars or sculptures" would be fine for a weekly challenge ... Survival Challenges - too long in one sitting. "you have been playing for more than an hour, please don't forget to take a break" .... it is indeed way too long... not everyone enjoy endurance runs ^^' Friend / Clan Challenges - "I have no friends/my friends don't play Warframe".  also : sortie specialist is just a weekly, while sortie with a friend is an elite weekly... ? so... having one friend is worth 2,000 standing points ? 😛 more generally, the other challenge are reasonnable so far, but they might be a bit unbalanced... example : Jailer = Complete 3 capture missions, about 10 minutes work, worth 3,000 points Invader =Complete 9 Invasion missions of any type, can be 30 minutes to an hour depending on the missions available... worth 3,000 points as well
  9. - Cool stuff, good work team ! - Mildly unconfortable thing for me though : weekly challenge "slot 5 ayatan sculpture" doesn't really engage people to play... rather it incites in sleeping on your ayatans in case that challenge comes back in future weeks... for example : if I wasn't so lazy and cleaned all my ayatans last time I needed endo, I would not have been able to complete it, because I would have needed 5 "new" ayatans to find in missions... you can find 5 ayatans of course, but they are not common enough to engage people in hunting for them reliably (well... people as lazy as me at least...) In that sense, that challenge is odd compared to the others that can be readily farmed consistently...
  10. hi guys ! have the drop tables been updated with H24.0.6 ? can't find akvasto prime relics... thanks ! edit : updated now, thanks 🙂
  11. Sorties drop table disapeared last night (23.10.0 pre-launch)
  12. I was waiting for this mod... now the question is : will it be compatible with all self-damage weapons ?
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