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(PSN)Tactless_Ninja

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Posts posted by (PSN)Tactless_Ninja

  1. This is definitely a persistent bug. I've been in squads that kill everything in the level and we all get to the end waiting like this with 100 enemies left. Stop making up excuses for this bullS#&$. They don't spawn consistently even when you backtrack.

    Even worse are the relic missions and none of them spawn reactants even after waiting. 

  2. On 2023-10-05 at 4:35 AM, (PSN)robotwars7 said:

    could be a bug, or perhaps the Vandal one keeps the metallic finish, though they look identical here. idk, it's either a mistake or a sneaky cash grab I reckon, hopefully not the latter.

    Definitely a bug. Seen a Warframe Iridos Necramech skin in the market and it works on Voidrig but Bonewidow wants me to purchase it again for the body. Oddly it can equip the helmet just fine. 

  3. 18 minutes ago, Leqesai said:

    What do you mean?

    While it's a possibility with the lack of helmet, Stalker has an established history and is even more of a stretch considering this is all predating even the Orokin themselves. Besides that Excalibur is already lacking as is in terms of character being just personality-less meat suits. 

    As for Mag, you can hear her ability noises in the background when she's fighting off the killer TVs. 

    • Like 1
  4. They've been doing this for the last few years. Regal Aya is like $6 a coin? Incredibly inflexible.

    There's then the other issue of bundle only items. I'm not buying a bundle of 4-5 items to get a single exclusive item for that pack. You don't even get duplicate protection. You're throwing that money away. 

    And with upcoming cross-saving its extremely notable that there is a huge disparity between the value of PC platinum which can get multiple 75% coupons spawned in-game, and console plat which relies heavily on the store itself discounting it. And even then never goes above 50% off. 

    • Like 1
  5. 2 hours ago, Slayer-. said:

    I don't see why I should delete my inventory just so I get a better RNG of guns if I'm understanding your quote.

    Forget about Circuit. This is about the redundancy of multiple versions of the same equipment. Ak versions being even less flexible. Circuit just magnifies it.  I have a fully kitted out AkCestra that I've never seen there.

    Prime Warframes and weapons are better versions and I'm not going to suddenly drop everything to level something up knowing it could be replaced by some rando Baro offering. It's a wasted potato. It's a waste of space.

  6. 13 hours ago, SneakyErvin said:

    That is one of the things that have always bothered me and struck me as odd in WF, the hacks. They just cannot be as basic in "reality" as they are for us the player. I mean it is the far distant future of super high tech inventions, yet hacks are as simple as they get. So yeah, it is very possible we have a Kahlpool in game fully aware of what is going on.

    The Orokin were veeeeery lazy. 

    "What are all these numbers? Make it fun or I'll have you executed!"

    • Like 3
  7. 30 minutes ago, trst said:

    Fusion made that content "die off" faster by giving players a guaranteed path towards max rolls. Without it players could still be farming for perfectly rolled weapons/components. Also "best" is a term that doesn't mean much of anything when nearly everything can tackle the highest level content the game actually offers.

    That's called progression. And there's also no reason to add yet another layer of upgrades to existing gear when we already have Rivens and now Incarnons to prop up gear you should have otherwise thrown away. Also if older gear could be made to match their upgrades then what's the point of the upgrades?

    It wouldn't add anything because nothing calls for builds so hyperfocused that you lose flexibility. What it takes away however is the Forma of anyone who doesn't know any better thus making it a Forma sink for the gullible.

    Again their limitations would still make it just a downgraded melee weapon as Operators/Drifters are clunkier and less mobile in combat than frames are. And even if it was viable what does having another melee weapon in a loadout actually add to the game?

    And I said if you can't defend against them then don't go against them. If the defense target gets destroyed it's your fault for failing to keep it safe from enemies. Which still applies to Circuit as it's your choice to risk another round of Defense.

    Dunno bout you but I can still get a full squad on any rando Lich mission and it's further divided by having two factions that don't interact with each other. Nothing died off. (Edit: Ok, this is a weak argument. Still maxing everything out involves trudging through a lot of RNG. It won't lose the completionists for at least a little while.)

    Progression is reseting ALL your progress on a weapon type? You must've loved it hearing when Destiny reset so they could sell Gjallarhorn people already had for $25. 

    If people are going to sink forma into something they like repeatedly they should be rewarded like Lich weapons do. You're losing flexibility every time a slot needs to be filled in with a madurai slot on weapons that don't go past rank 30. 

    Edit: And again if they could squish weapon types that are improvements over older versions, you wouldn't need extra forma to use on them. Everything would be merged. 

    Drifters are slowly becoming Warframes. And with intrinsics and focus, two established upgrade trees, they can fix the limitation they have with it. Besides that it's not unreasonable to think that a character that can already use a certain weapon can use it similarly in the game proper. They also have toggles for other systems in options and cosmetic menus. Picking whether the Warframe or Drifter pulls out the hammer shouldn't be an issue. 

    And this Defense target issue is sounding a lot like Santuary Onslaught. Either bring this really specific build or die. Boring. 

     

     

  8. 7 hours ago, Slayer-. said:

    I found a way to stop DE from giving me crap weapons nearly all the time in the Steel Path circuit and the same ones, I went and got them again and reranked them up, now mind you some are still crap and some were really good with my own config on them for Steel Path, but guess what DE hasn't given me those weapon choices ever again.

    TLDR Make the weapons good and DE stop giving them to you ................................... and then replace them with other crap weapons. :facepalm:

      Reveal hidden contents

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    They take up weapon slots. Making them good will use up a catalyst/reactor. It also will always reduce your overall weapon choice by one every time you find a weapon you somehow neglected even if you do own it. 

    6 hours ago, (PSN)Madurai-Prime said:

    You don't have to use the cestra.

    Valence is for kuva and tenet weapons...why would they randomly add it elsewhere simply because you ranted?

    Forma is the games money maker, you can't just have permanent builds that you never touch again.

    Try to pay attention to update notes....medallions are a shared find now.

     

    I'm shoehorned into the only other choice. 

    I'm sure you like the idea of the the power creep weapons being able to be powercrept even more. But I just felt that throwing my Fulmin straight into the garbage when Fulmin Prime comes out is kind of a waste. 

    People already have permanent builds they never touch again. Because they'd have to waste forma doing it. And because of certain meta's make it unnecessary. 

    Medallions.....one single example. 

    2 hours ago, trst said:

    Fusion was added as a way to improve gear with random stat rolls (Lich weapons with their bonus and RJ components with all their stats). There's no reason to add it for other types of weapons.

    Multi/universal polarities wouldn't actually add anything to the game. If DE added it it'd just be a Forma sink for the gullible.

    Drifter melee in all missions would be a waste of dev time. With their limitations they'd just be a downgraded melee weapon even if they were made fully moddable.

    And why would the target wake up and if you can't defend against absurd level enemies then don't go against absurd level enemies.

    It was to make sure that section of the game didn't suddenly die off when people got their target weapon. And Kuva weapons are already the best version to get. Why have anything else?

    Fusion would be useful across the board for those neglected weapons. You have a Kunai for the new incarnon and they decide to release Kunai Prime, which is a common occurance for older weapons, the original will never match the new improved version. So it's just dead weight. 

    It would do what any other universal polarity would do which is make modding flexible. What is the current modding mold? Madurai, madurai, madurai, madurai, then one naramon polarity? You can't play around with builds simply because all the damage mods were only in one category. Here's a counter question: What would it take away if it was added? 

    Drifter, you already get their counterparts in the main game and can mod them. 

    People can already survive against absurd level enemies. The issue is the static object in the middle can't. 

     

    • Like 1
  9. 5 minutes ago, Quimoth said:

    Confused Rooster Teeth GIF by Achievement Hunter
    TL;DR; Could you to formulate each subject with a sentence that doesn't require a degree in cryptography? I haven't even been able to track down what the correlation between title and content is yet.

    Maybe a degree in finesse. Feature islands is a take on content island. It needs to be streamlined and interconnected.

    The part about Circuit RNG is taking a piss at it being predictable when it supposed to be random. 

    (Almost) Everything else suggested has a similar counterpart or expansion that could have been used to improve the original in some way but wasn't. 

    • Like 3
  10. So seeing the same four weapons spawning in the Circuit has got me thinking about some things. 

    One, why the Cestra? Whyyyyyy? 

    And two something unrelated because ADD; why isn't Valence Fusion on weapon variants where on is clearly better? Same with Warframes. Feeding them to a sticky wall is pretty grim. Then there's dual versions where a second gun makes it an entirely different weapon somehow. I just found another one....

    Two part two; if I forma the same slot on a Warframe several times all with different polarities, why doesn't it just save the polarities and eventually make the node universal? Aura slot already does that. 

    And finally five minus one, why aren't modular weapons modular? You can't take them apart. They're just...that....forever now. Hope you got the build right the first time chortle chortle. There's a dump site on a planet somewhere next to the unwanted pet planet that has piles of kitguns, amps, and melees with dumb names etched onto them then scratched out and replaced with a dumber one but coated in platinum that isn't very eco-friendly. 

    After credits scene part four plus one, vacuum....which is it? You don't need pets in one, need pets in another, and then there's an area where everyone gets what you found. 

    Revenge of the six. Operator has melee now, so why does Warframe butt in still?

    And seven why doesn't the guy sleeping in the crypod eventually wake up in defense? We have two defense types, one varient being extremely difficult at absurd levels. The other with an oopsie doopsie that you can just handwave green gas back to being in good graces. 

    • Like 1
  11. Only Loki and Trinity from that list need any adjustments. Trinity has far too low a duration on her abilities. The redundancy between her 1 and 4 need a bit more to diversify them more.

    Loki's decoy just falls off completely as a reliable distraction. Switch Teleport is and always will be disorienting. Don't ever touch me with it. It needs a change. 

    Hydroid needs a few tweaks here and there. The tentacles swarm really don't hold an area down very well. I've seen enemies standing in the middle of it unaffected. They're also difficult to shoot when flailing around.

    Undertow is a neat idea as an area denial but far too restricting. I'd say this and Banshees Soundquake need a fire-and-forget variation for mobility sake. 

    Then there's Limbo who desperately needs a rework. People leave public lobbies when they see one because they know how a game will go with his incredibly selfish powers and confusing visual fx. There's also the eximus rework that made him even flimsier. And his powers don't even synergize with operator. Died a several times unable to last stand because all the enemies were in the rift and void powers aparently don't count. 

     

  12. Anything in the game that rewards you once, then you stop doing it is going to be scrutinized when the gameplay loop is "do thing x times". 

    But relics already have a pity system. Being able to pick other people's rewards instead of being stuck with your own is pity. 

    • Like 3
  13. Don't think there's a worst, but general usage of certain abilities leaves much to be desired. 

    Limbo, just make him a time wizard. Remove the can/can't interact mechanic. Change to buff/debuff while within the rift. 

    As much as I love Hydroid, he is lacking in reliability. Tentacles and Tempest feel random in how they interact and hit. I like his ability to group enemies together with Surge and Undertow but Larva does it 10x better. Also you can't see enemies caught in undertow and the augment is slower than just going kiddo mode. If you could just tap to leave puddles that operate independently, it would increase it's flexibility. Hold to do the old animation. It'd be like Bladestorm. And magnetic anything is weak sauce. Tentacles could at least have a custom condition where they're either attracted to shields more or ignore nullifiers. 

    Banshee I still have no idea what Silence even does. You stun them slightly then....that's it? Augment says something about finishers. How? And her passive makes everything quiet for some reason. Her Soundquake at least needs two modes. Her regular floor thing, and a mobile version you could slap on walls or whatever for custom area denial. 

    Zephyrs float thing is soooo slooow. Give her the Wukong treatment. 

    Grendels energy economy is bunk. You'll go from full to nothing in seconds. The Lavos next to you is spamming every ability in order from 1 to 4 on repeat. Grendel gets a tummy ache and barfs with 600 energy down the drain. 

    Inaros sandstorm needs a camera position further from his power. Devour needs some sort of QoL. Pocket sand does what it does but faster. 

    Nekros I want to recast Shadows without having to do it twice because someone died. 

    Etc. 

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