Scherhardt
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Posts posted by Scherhardt
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Japan is so surreal, I love it.
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New Impact mod from the event.
OHHHH. Tnx
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Also, just my opinion, the pure elemental mods are better than the dual-stat.
This.
Shred is not that neccessary.
Imo more elements is better.
And what mod is that? Crash course?
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Ehh? Temps?
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Safe to play.
Waste of time to play the event(the bugs are real.).
Wait for hotfix.
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Or abuse corpus lockdowns to protect the bursa and afk till it gets 95%+ transfer.
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1.Rework the games RNG.
2.Incorporate the liset and the old starchart UI.
3.Remove Mastery, add weapon proficiency and tiers.
-Kind of works like mastery but you don't have to level each weapon instead keep using the same type of weapon to level your proficiency.
-Would ofc need to balance the quantity of each weapon type.
-Higher proficiency = Higher Tiered weapons.
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Done 4 runs. All of them the same.
Wasted my time.....
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This is by far the most boring event ever.
Waiting 10-15 mins for a transfer fund isnt fun.
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-Players AFK during Defense Missions that fail to choose ‘Continue’ between rounds will be defaulted to ‘Extract’.
Eh
Wouldn't this encourage afk seimini farming?
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How would it do damage, if it's only a projection? It would only appear (to enemies) as if was really attacking them. It wouldn't last "forever" either, because of the time restriction. It would only last as long as the time limit permitted, unless Loki went down or went out of range. And how would you get confused between the real Loki & the Decoy? The entire Decoy (even weapons) would still be Loki's power color. That is one way DE has already differed Loki's ability from Mirage's. Also, the Decoy would only move so far as to mimick Loki's movements, but it would actually be walking around with you like a spectre. That would make it too much like Mirage's ability. I don't think you know how a Holoprojector works.
Then it would be better if they just rework Decoy > Doppleganger.
Doesn't mimic Lokis movement but moves like a spectre.
Doesn't deal/take damage but will make a really annoying target distracting enemies. Duration should be around 15-40 seconds.
Dopplegangers and the real one can't be more than 30m apart or the doppleganger will disappear.
Would be awesome if Radial Disarm gets a rework too.
Forced Decoy - Makes ally/enemy get targeted.
Has unlimited cast range. The target has 20m radius of Lure/decoy status. Duration preferably 10-25 seconds.
After its duration or if the target is killed, it will deal radiation procs around its radius.
Power in use until target is killed or duration ends.
Can be cancelled if cast on an ally by pressing button again.
Again sorry for such a random idea.
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Google chrome. Ive restarted my computer and cleared all forms of data google would let me
Currently using Bowler hat limbo in game but its not letting me change it here
So weird.
Try clearing IE internet cache.
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ive done that its been 3 days. ill wait till the next hotfix
Just changed mine from Enigma Loki to Swindle Loki..
It was instant after relogging.
May i know what browser you're using?
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You go change it ingame.
Should be in the profile tab in the esc menu.
Then you go relog in the forums.
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Be clear, imo. They aren't that bright :P
Or they are trying to make the game artificially longer.
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I'd love for Zephyr to have a true flight and hover mode.
Zephyr isn't wind-themed? Might as well ditch Turbulence too then.
Zephyr harnesses the ability to manipulate air currents to fly, so being able to create localized tornadoes and bend air around herself makes sense from a thematic standpoint. Being a bird is just her motif. If she were actually a birdframe, she would have an attack falcon or summon crows or something.
Which isn't a bad starting concept for a frame, now that I think about it.
Well, i mean she looks like a bird with some wind powers.
So I've always assumed her as bird-frame because if Dive Bomb.
Reminded me of eagles hunting prey.
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The wikia is your friend Tenno.
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People in some threads have been discussing a channel-based floating ability for Zephyr. I imagine it'd give her archwing-esque movement on a horizontal plane, while slowly floating downwards. I'd personally prefer to have this pseudo-flight ability over Typhoon, mainly because Typhoon requires you to interrupt firing to keep yourself airborne. On the other hand, Typhoon does give her some form of utility through CC, and one of Zephyr's shortcomings is probably that she is a rather selfish frame overall in terms of abilities. The tornado change would certainly help though.
That what I thought she would have the first time they talked about her in a stream.
Typhoon doesn't really make sense for a bird-frame like Zephyr.
I'd rather have that ability to a wind-themed frame.
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I've been kinda wanting to be able to pilot the liset, but I think you're going a bit too extreme with this.
Honestly I'd be fine with something like Mass Effect, or Star Trek Online (the big, 2d galaxy map, not combat flying)
Should be enough to give players tons of more immersion, but not too much work.
Would definitely want space exploration even if its 2d. Like the one kingdom heart uses to transfer worlds.
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Where's my hats
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This thread is almost a year old. lmao
That necro
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Softbans not gonna work here.
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Man you just built a pyramid
Why Does No One Want A Burston Prime Set?
in General Discussion
Posted
I'd buy that for 5 plat so that you can get your hands off it.