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Lead_Codpiece

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Posts posted by Lead_Codpiece

  1. 18 минут назад, DeadlyCreation сказал:

    since his ability is recastable now a prime continuity is enough. well atleast for me it is working. so i stay at 100% range. still 18m is nothing in a game where movement is key. even on hydron my teammates were out of my buff area 80% of the time. and thats a small &#! map

    Yes, that “team buffer” thing doesn’t make any sence.

  2. 5 минут назад, DeadlyCreation сказал:

    since his ability is recastable now a prime continuity is enough. well atleast for me it is working. so i stay at 100% range. still 18m is nothing in a game where movement is key. even on hydron my teammates were out of my buff area 80% of the time. and thats a small &#! map

    I guess you use low strength build then, which has become even more pointeless since the nerf

  3. 7 минут назад, Trichouette сказал:

    Yes that's exactly what I said.

    Having 2 slots in each loadout for arcanes would be way better...

    Not actually, I mean if they like idea of us having arcanes in cosmetics that much in that case I propose that for example on my saved Chroma Preset I have An Arcane Grace in my Syandana, and for my saved Excal Preset I will have say Arcane Strike in same syandana installed when I switch (arcanes tied both to cosmetics and loadout presets)

  4. 21 час назад, Trichouette сказал:

    DE removed the cost to remove arcanes from cosmetics a long time ago, and they said they didn't want buffs to be tied to fashion.

     

    It is still clucky as hell to change them, the quickest fix they could make is to tie them to loadout presets instead of just pieces of cosmetics

  5. I wish that arcanes will be no longer tied to syandanas and helmets, and become just equiptable in 2 different slots with simmilar limitations, because the way system is right now... it just ruins fashion frame for me (and i guess other players).

  6. 30 minutes ago, Imaru said:

    I feel that the Opticor is in a good place for now. It does a massive amount of damage and the price of that damage is a low fire rate. Not sure what the issue with it is.

     

    As for the Despair, I haven't used them in a long time (since I ranked them up) so I can't speak for them. 

    Thing is this weapon requires aim and it's is not very rewarding for it when we can use no brain no aim shotguns with way more damage output; at least this weapon could crit more consistently to compensate it charge time, it's supposed to be bfg laser cannon, isn't

  7. After lunaro update: 
    I have extinguished dragon vault key effect stuck on my frames/weapons, and in game UI states that I have "hobbled dragon key equiped" i tried unequiping all gear and restarting game - problem still persists.

    Upd: fixed

    Spoiler

    K9o9lcdGnuSj5j5kWPMIqYN2T?token=eyJhbGciYRghfjEg2sc3pgZzp5N6LLdy1?token=eyJhbGci19RuyWMgQaiSUaMyrS78jt24K?token=eyJhbGci

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